____ W e l c o m e _____ t o :
/ \ _____ __________ | \ __________________ ___ __
'''',,, / ___\| \| || \| \ | |___ /___ / \ \/ /
;| / '''\ \ | O /| || | || |\ || | / / / / \ /
;| / , " .\ \ | _/ | || | || || || | / /__ / /__ / /
;" , .;\ \ |__| |__||__|__|| || ||__|/______/______|/__/
| / . ___\ \ | |/ |
; ; ..\ / | /
' ..;|\____/ |____/
. ' .;|;/ _________
|.;|' ._____-----===""""" """"----____
' ,|.;| (___ _____)
. ,#|..;| \.."""""""-------________-----"""""..../
,#/..;| \:\::::::\......\....../.....::::/:::/
/##/.;| "-""-_::_\::::::\::::/""-_:::_-""--"
/###|,;;| "" \::::/""__" "-"
|###/..,|https://muck.spindizzy.org "--"
|##/....| muck.spindizzy.org The Successor to
\#|..;;| ____ ____ ____
/..;;| Port 7072, SSL 7073 |_ _|| -- | --
|__| |__| &|__|
'connect <character> <password>' to connect.
'connect guest guest' to try out life as a guest.
'WHO' lists who's awake; 'QUIT' (all caps) leaves us.
WHO
Player Name On For Idle Doing...
Doppel 00:09 4m @
Moriar 00:19 2m @ Smol matters bird.
Volacris 00:43 15m @
Skai 01:00 6m @
Serris 01:05 6m @
Chevesh 01:10 1s @
Yeryer 01:13 2m @
Crimson 01:28 2m @ Making things work!
Niny'ah 01:28 3m @
Ping 01:40 13s @ Asking for a cookie, of course!
Kamare 01:46 43s @
Patashu 01:54 36s
Vahno 05:11 1m @
Mako 07:19 8m @ Frog Blast The Vent Core!
Speckles 09:36 9m @
Fisset 09:36 9m @
Mote 09:36 9m @
Spots 09:36 9m @
18 players are connected. (Max was 38)
connect Agris Hoh5Iet&
########################### WELCOME TO SPINDIZZY ############################
## Please type 'news behaviour' for an explanation of how SpinDizzy's ##
## Acceptable Use Policy (AUP) applies to behaviour on the muck in general.##
## It covers when certain types of behaviour are and are not appropriate, ##
## and also how to react when someone's behaviour is upsetting you. ##
## * Useful Commands: ##
## +read, cread - The global bulletin boards. ##
## events - Find out what's going on around here! ##
## map, luge, bus- Gets you around SpinDizzy. ##
## @shout - @shout something IMPORTANT you want all to hear. ##
## wa, find - Find out where everyone is. ##
## ##
## (Updated 08/20/2013) Type 'news legal' for our legal document. By ##
## continuing to access SpinDizzy, you agree to the terms in the document. ##
#############################################################################
Newcomer's Island(#1603RDA)
This appears to be a rather constrictive inkwell, jammed full of characters. A little bit of Vulpes Flourinectie ink drops on you; through it one can see the rose garden that's out there and the people in it. Among other things, the world outside the inkwell offers housing that isn't so cramped, or so wet.
You might choose to visit the Rose Garden by typing 'out', or the park of the day by typing 'park'. You can return to this area by typing 'new'. If you're new to MUCKing, you can get a short list of important commands by typing 'commands'.
If you'd like a character, you can page a wizard who's on duty -- they're listed by typing 'wizzes' -- or if none are available, send an email with the name you want and some information about your character to character@spindizzy.org and if there's no difficulties, the persona will be created. It's highly recommended to take look around SpinDizzy and talk to other residents before requesting a character.
If you *have* a character and would like automated help setting it up, or re-setting it, you may wish to try typing the 'setup' command from here. You can get help finding a home by typing 'homefinder', or type 'homefinder #help' for more options.
If you need help, try paging helpstaff or a wizard (type 'helpstaff' or 'wizzes' for a list of such people), or for basic help type 'commands'.
Clouds blot out the stars and snow drifts about in the wind as it falls. It seems to be about 10 pm.
Obvious Exits:
character setup (for after you have a character), and out
Players online for whom you are watching:
Chevesh Patashu Ping
Done.
## You have now connected to Spindizzy 26 times. Today is 01/04/22 and it is now 16:37:10 Spindizzy (Pacific) Time.
## There are 0 event(s) occuring today and more events are occuring within the next 3 days on SpinDizzy.
## You last connected from 2001:470:e918:10::5(36059) at 01/04/22 01:18:49 PM(PST)
### You have 10 unread messages in: SpinDizzy Main Bulletin Board. Type '+read' to check the board.
### You have 12 unread messages in: Roleplay Bulletin Board. Type 'rpread' to check the board.
### You have 97 unread messages in: New Commands Message Board. Type 'cread' to check the board.
qmail
No new mail.
*Done*
mail
No new mail
Mail: Please select a command by using at least the first letter.
Menu commands available: #> D>elete I>ndex C>heck M>ail R>esume U>nmail S>aved O>ptions Q>uit H>elp
I
No new mail
Mail: Please select a command by using at least the first letter.
Menu commands available: #> D>elete I>ndex C>heck M>ail R>esume U>nmail S>aved O>ptions Q>uit H>elp
C
Unknown command, try <H>elp.
Mail: Please select a command by using at least the first letter.
Menu commands available: #> D>elete I>ndex C>heck M>ail R>esume U>nmail S>aved O>ptions Q>uit H>elp
H
MOSS 1.1 by Fre'ta Main help
------------------------------------------------------------------------------
Mail [<players>][=subject] Send mail
Resume Resume a .postponed message
<number> Read a message
Delete [new/saved] <number> Delete a message
Index [new/saved] View an index of messages
Saved Toggle to saved messages
New Toggle to new messages
Check [<players>] Check a recipient for unread messages
Unmail [<player>] Erase or edit a message to someone else
Options [option value] Set options
Version Display version number
Changes Display changes log
At any prompt you may say with " or pose with :
No new mail
Mail: Please select a command by using at least the first letter.
Menu commands available: #> D>elete I>ndex C>heck M>ail R>esume U>nmail S>aved O>ptions Q>uit H>elp
Check Patashu
Patashu has no unread messages waiting.
No new mail
Mail: Please select a command by using at least the first letter.
Menu commands available: #> D>elete I>ndex C>heck M>ail R>esume U>nmail S>aved O>ptions Q>uit H>elp
Check Ping
Ping has no unread messages waiting.
No new mail
Mail: Please select a command by using at least the first letter.
Menu commands available: #> D>elete I>ndex C>heck M>ail R>esume U>nmail S>aved O>ptions Q>uit H>elp
Check Agris
Agris has no unread messages waiting.
No new mail
Mail: Please select a command by using at least the first letter.
Menu commands available: #> D>elete I>ndex C>heck M>ail R>esume U>nmail S>aved O>ptions Q>uit H>elp
w
Unknown command, try <H>elp.
Mail: Please select a command by using at least the first letter.
Menu commands available: #> D>elete I>ndex C>heck M>ail R>esume U>nmail S>aved O>ptions Q>uit H>elp
q
*Done*
wa
WhereAre 1.3b -- 81 Characters awake -- 1 to show a room
-Location--------------Characters-Comments-----------------------------------
Newcomer's Island 1 Ground Zero -- er, Ground Minus One
- Present: Agris
= Directions: If you're homeless, this is home (or 'new')
S1 W2 - Neopolis West 3 S-1 W-2
- Present: Kamare Yeryer Patashu
Patashu's Personal Quarters 4 The heart of industry! (Yep, it's public!)
- Present: Niny'ah Vahno 'Kamare(Z) Moriar
= Directions: t pquarters or luge n11 w2,b,n,sw
Industrial Cyber Forest 1 The heart of industry! (Yep, it's public!)
= Directions: t #29446 or luge n11 w2,b,n,ne,ne
Simulation Dome 1 The heart of industry!
- Present: Chevesh
= Directions: t #29453 or luge n11 w2,b,n,ne,ne,ne
The Rose Garden 5 The Rose Garden, center of the world!
- Present: Doppel Volacris Skai Ping Mako
= Directions: rose
Tin Lizzie's Sleek Fittings 1 Clothing for all forms and all occasions
- Present: Sonja(Z)
= Directions: luge N3 E0, SF
Public Dorms/Workshops 1 The heart of industry!
- Present: Raindrop(Z)
= Directions: t #30940 or luge n11 w2,b,n,n,e
Courtyard 1 The hub of 000's nanotechnology! (Public)
- Present: .Patashu(Z)
= Directions: t #3333
-----------------------------------------------------------------------------
9 rooms listed.
luge s1, w2
You're not sure exactly where that is. Try 'look luge' for more information.
luge s1 w2
You sit on a street luge (it resembles a long skateboard) and zip directly there!
S1 W2 - Neopolis West(#285RL)
This is the central section of Neopolis, a neighborhood of streamlines and chrome, robots and hovercars, and a general retro-sci-fi feel all around. Most of the space here is taken up by a complex called the Ephemeris Apartments, although the four-story digital clock tower across the street is the area's most prominent landmark.
The surrounding buildings are a variety of small shops and cafes - the sort you'd expect to see in any moderately-sized shopping area. One in particular stands out - its name, in glowing green neon Sanskrit-styled lettering, is Club Shiva; a sign on the door reads "All Ages and Species Welcome".
Clouds blot out the stars and snow drifts about in the wind as it falls. It seems to be about 10 pm.
Obvious Exits:
<CS> Club Shiva, <CT> Clock Tower, <EP> Ephemeris Apartments, [E]ast, [N]orth, [S]outh, [U]p, and [W]est
Contents: Kamare, Yeryer, and Patashu
[OOC] Patashu says, "Hello! Scene in progress. Up to Yeryer if a spectator would be fine"
ooc understood, just here to checkout the urban city if that would be alright. can leave if requested
[OOC] Agris says, "understood, just here to checkout the urban city if that would be alright. can leave if requested"
Yeryer opens up hir oversized tablet to bring up a video of Patashu, Amy and Chevesh passing through the parking lot into the alleyway that the incident happened, "There is, conveniently, no video evidence once you reach the alleyway. The police officers on duty reported that evidence was tampered. Explain."
ooc i'm just part of the city crowd
[OOC] Agris says, "i'm just part of the city crowd"
[OOC] Yeryer says, "We would be deep in Neopolis WEST headquarters."
Patashu blinks! And nods his head slowly... "That is convenient. Sorry, I don't have any knowledge of how or why that happened. I was recording my own POV that day - would you accept that as evidence?"
Patashu looks over at Kam for a moment, shrugs a shoulder
CT
You leave for Clock Tower - Top Floor.
Clock Tower - Top Floor
You're inside a massive room, easily over 100 feet tall. The walls of the clock tower's top floor are the gigantic electric displays that show everyone outside the time. The titanic numerals provide most of the lighting in the room, causing every surface to flicker a little as the digits change. From the interior they are reversed, but if read backwards the time is currently 16:41:38.
Wires and shiny bits of electric gadgets dangle from the ceiling and from numerous metal boxes placed around the edges of the room under the displays. Upon closer inspection you realize that these are large computers full of blinking lights, that apparently run the clock. A closer look might be interesting...
A cavernous bell hangs from the center of the room, looming above you and making the entire room and everything in it seem small in comparison. Apparently it's not in use, because you can see a ladder leading up inside. A spiral staircase curves around the bell, leading from the floor in front of the bell up to a door high up in the ceiling.
Clouds blot out the stars and snow drifts about in the wind as it falls. It seems to be about 10 pm.
Obvious Exits:
<D>own
look computer
I don't see that here.
look gadget
I don't see that here.
look ceiling
I don't see that here.
look lights
I don't see that here.
look wire
I don't see that here.
look shiny
I don't see that here.
look bits
I don't see that here.
look electric
I don't see that here.
look display
I don't see that here.
look clock
I don't see that here.
ladder
?SYNTAX ERROR (Type 'commands', 'help', or 'globals' for help.)
up
?SYNTAX ERROR (Type 'commands', 'help', or 'globals' for help.)
?SYNTAX ERROR (Type 'commands', 'help', or 'globals' for help.)
ex
Owner: Jukka
laston Jukka
Name Laston Last Connected Last Disconnected
---------------------------------------------------------------------------
Jukka ( 2 days ago ) 09:33PM 01/02/22 10:19PM 01/02/22
look up
I don't see that here.
look ceiling
I don't see that here.
look
Clock Tower - Top Floor
You're inside a massive room, easily over 100 feet tall. The walls of the clock tower's top floor are the gigantic electric displays that show everyone outside the time. The titanic numerals provide most of the lighting in the room, causing every surface to flicker a little as the digits change. From the interior they are reversed, but if read backwards the time is currently 16:45:20.
Wires and shiny bits of electric gadgets dangle from the ceiling and from numerous metal boxes placed around the edges of the room under the displays. Upon closer inspection you realize that these are large computers full of blinking lights, that apparently run the clock. A closer look might be interesting...
A cavernous bell hangs from the center of the room, looming above you and making the entire room and everything in it seem small in comparison. Apparently it's not in use, because you can see a ladder leading up inside. A spiral staircase curves around the bell, leading from the floor in front of the bell up to a door high up in the ceiling.
Clouds blot out the stars and snow drifts about in the wind as it falls. It seems to be about 10 pm.
Obvious Exits:
<D>own
Down
You take the stairs back down to the ground.
S1 W2 - Neopolis West(#285RL)
This is the central section of Neopolis, a neighborhood of streamlines and chrome, robots and hovercars, and a general retro-sci-fi feel all around. Most of the space here is taken up by a complex called the Ephemeris Apartments, although the four-story digital clock tower across the street is the area's most prominent landmark.
The surrounding buildings are a variety of small shops and cafes - the sort you'd expect to see in any moderately-sized shopping area. One in particular stands out - its name, in glowing green neon Sanskrit-styled lettering, is Club Shiva; a sign on the door reads "All Ages and Species Welcome".
Clouds blot out the stars and snow drifts about in the wind as it falls. It seems to be about 10 pm.
Obvious Exits:
<CS> Club Shiva, <CT> Clock Tower, <EP> Ephemeris Apartments, [E]ast, [N]orth, [S]outh, [U]p, and [W]est
Contents: Kamare, Yeryer, and Patashu
down
?SYNTAX ERROR (Type 'commands', 'help', or 'globals' for help.)
?SYNTAX ERROR (Type 'commands', 'help', or 'globals' for help.)
CS
Club Shiva - Entrance
A small room - maybe ten feet by twenty - with the street entrance at the middle of one of the long walls and the door leading to the club itself in the other. The lighting is fairly dim but not totally dark; in particular, there are small spotlights on overhead track lighting that illuminate a poster on the wall and a pair of metallic pedestals bolted to the floor, each one bearing a multifaceted crystal on the top. The floor in here is soft plastic, and the walls painted in a pattern of softly contrasting gray stripes.
A stylized statue of a three-headed dog sits in front of the door at the far end - it's apparently supposed to be Cerberus, but it doesn't look all that frightening. Perhaps it's Cerberus's friendlier little brother.
Clouds blot out the stars and snow drifts about in the wind as it falls. It seems to be about 10 pm.
Obvious Exits:
<MR> Main Room, and Out
Contents: Humanoid Multiplexer, and Quadruped Multiplexer
You found one tote bag of Diet Shasta!
ex
Owner: Jukka
look human
This is a rough cylinder about half a meter tall and half a meter in diameter, composed mainly of an intricate multi-layered woven pattern of chromed steel. A shimmering blue crystal is set into the top, its many facets transforming anything seen through it into a kaleidoscope of fragmented images. There are fiberoptic conduits running from the crystal down into the base, where a multitude of smaller crystals glimmer and occasionally give off sparks. It's an odd device, but somehow it wouldn't look out of place as the barrel of a transformation ray-gun, which is sort of what it is.
The Multiplexer is a device that temporarily refracts space and matter, multiplying whatever the main crystal touches in unpredictable ways. This particular one has been tweaked specifically for use by humanoids (i.e. people who stand upright on two legs). The effects never last more than an hour or so, and there are no (known) side-effects. To use the Multiplexer, simply touch the crystal (type 'touch blue crystal' (or just 'touch blue') to activate it and 'untram' to change back).
look quad
rough cylinder about half a meter tall and half a meter in diameter, composed mainly of an intricate multi-layered woven pattern of chromed steel. A shimmering green crystal is set into the top, its many facets transforming anything seen through it into a kaleidoscope of fragmented images. There are fiberoptic conduits running from the crystal down into the base, where a multitude of smaller crystals glimmer and occasionally give off sparks. It's an odd device, but somehow it wouldn't look out of place as the barrel of a transformation ray-gun, which is sort of what it is.
The Multiplexer is a device that temporarily refracts space and matter, multiplying whatever the main crystal touches in unpredictable ways. This particular one has been tweaked specifically for use by quadrupeds (i.e. people who go about on four legs). The effects never last more than an hour or so, and there are no (known) side-effects. To use the Multiplexer, simply touch the crystal (type 'touch green crystal' (or just 'touch green') to activate it and 'untram' to change back).
touch green
You touch the crystal on the Multiplexer - it lights up and the area takes on a greenish glow briefly.
--> Warning: You're about to run TRaM (Temporary Random Morph) <--
TRaM resets some of your properties for a preset length of time then
restores the properties to their original values.
--> You can check when a TRaM will finish by using the '@ps' command and
looking for the line with your name the program TRaM-finish.
--> You can end a TRaM early by using the 'untram' command anytime.
If you do use 'untram', the muck will give you an error message when the
TRaM's original scheduled finish arrives. The error is harmless and you
can safely ignore it. You can safely TRaM again immediately after using
'untram', if you wish.
--> Any errors or warnings should be reported to SpinDizzy
Your options:
(y)es .. proceed with this morph (n)o .. stop this program
(s)et .. proceed AND set yourself to ignore this message afterwards
y
look agris
[Agris just looked in your direction! (Herm Vulpes Flourinectie)]
You see a vulpes with mostly snow white fluffy fur and giant black tipped fennec ears. This fox hybrid seems to be wearing a kind of exotic hat, probably to keep heat from being radiated out through those giant ears. They seem a bit out of place on an otherwise snow white arctic. There are faded grey markings on their snout that start at their eyes and stream down to their mouth and tyrian dashing lines of trim, geometric circuit trace patterns, inscribed with shapes-in-shapes, markings, and logotypes in an alien runic alphabet all over their body. You see a bushy black-tipped tail, fluffy black paw gloves with sharp white claws and pink pads. You swear to occasionally see small electrical sparks jump from the claws.
Carrying: white winter gloves(#32879), and Strontium PrismaCola [Fake]
You feel as if you're being pulled in several directions at once, and odd afterimages momentarily appear in your vision.
look Agris
[Agris just looked in your direction! (Herm Vulpes Flourinectie, plus 2 hind legs)]
Agris's normal form has been Multiplexed and given another pair of hind legs. These are exactly identical to the normal ones in every way and placed on a second pair of hips just behind the first, where the tail (if any) would normally go. sie's just as dexterous with the extra pair as with the normal ones.
Carrying: white winter gloves(#32879), and Strontium PrismaCola [Fake]
ex green
I don't see that here.
look
Club Shiva - Entrance
A small room - maybe ten feet by twenty - with the street entrance at the middle of one of the long walls and the door leading to the club itself in the other. The lighting is fairly dim but not totally dark; in particular, there are small spotlights on overhead track lighting that illuminate a poster on the wall and a pair of metallic pedestals bolted to the floor, each one bearing a multifaceted crystal on the top. The floor in here is soft plastic, and the walls painted in a pattern of softly contrasting gray stripes.
A stylized statue of a three-headed dog sits in front of the door at the far end - it's apparently supposed to be Cerberus, but it doesn't look all that frightening. Perhaps it's Cerberus's friendlier little brother.
Clouds blot out the stars and snow drifts about in the wind as it falls. It seems to be about 10 pm.
Obvious Exits:
<MR> Main Room, and Out
Contents: Humanoid Multiplexer, and Quadruped Multiplexer
ex quad
Owner: Jukka
MR
Club Shiva - Main Room(#2161RLJ)
This is a large squarish room with an open space in the middle - a dance floor, made of large wooden squares and raised about an inch from the rest of the floor here. The wall that the entryway is set into contains a raised stage, wired with all the sound and lighting equipment needed to put on small concerts. The left wall is mostly taken up by a bar, while the right wall has booths and tables arranged in front of it. Oddly, none of the chairs seem to have backs. The far wall is mostly covered in photographs and posters, but there's another door that leads farther back into the building.
Clouds blot out the stars and snow drifts about in the wind as it falls. It seems to be about 10 pm.
Obvious Exits:
<MC> Morphotechnics Chamber, and Out
Contents: Spindizzy Music Selections!
page patashu=I've just been Taured!
You page, "I've just been Taured!" to Patashu.
Patashu pages, "Congratulations!" to you.
page patashu=i like it
You page, "i like it" to Patashu.
MC
Club Shiva - Morphotechnics Chamber
It's not a very large room, but what's here is something you wouldn't necessarily expect to find in a dance club - it looks more like a doctor's office of some kind. It's only about ten feet wide, but thirty feet deep, the entire last half taken up by a series of wires and conduits surrounding a cylindrical chamber roughly the size of a phone booth. Computers and monitoring instruments line the walls. The music from outside is still audible, but slightly muted.
Clouds blot out the stars and snow drifts about in the wind as it falls. It seems to be about 10 pm.
Obvious Exits:
Out
ex
Owner: Jukka
mail
No new mail
Mail: Please select a command by using at least the first letter.
Menu commands available: #> D>elete I>ndex C>heck M>ail R>esume U>nmail S>aved O>ptions Q>uit H>elp
m
Who do you want to send this mail to?
Jukka
What is the subject of this mail?
morphonics
< Entering message editor. To send your message enter '.send' >
< To abort this message enter '.abort' For further help enter '.h' >
< If you would like to say or pose, use " to say or : to pose >
< To start a line with a . " or :, use a . before it as in .. ." or .: >
< If you would like to postpone this message, enter '.postpone' >
< Insert at line 1 >
Ah! I've just been taured!; actually I kinda like this =3
anyways, I wanted to ask you how you setup your Quadruped Multiplexer. I want to build something with similar functionality
.end
Sent to Jukka.
No new mail
Mail: Please select a command by using at least the first letter.
Menu commands available: #> D>elete I>ndex C>heck M>ail R>esume U>nmail S>aved O>ptions Q>uit H>elp
C Jukka
Unknown command, try <H>elp.
Mail: Please select a command by using at least the first letter.
Menu commands available: #> D>elete I>ndex C>heck M>ail R>esume U>nmail S>aved O>ptions Q>uit H>elp
check Jukka
Jukka has 2 unread messages waiting.
No new mail
Mail: Please select a command by using at least the first letter.
Menu commands available: #> D>elete I>ndex C>heck M>ail R>esume U>nmail S>aved O>ptions Q>uit H>elp
check Azure
Azure is ignoring you
No new mail
Mail: Please select a command by using at least the first letter.
Menu commands available: #> D>elete I>ndex C>heck M>ail R>esume U>nmail S>aved O>ptions Q>uit H>elp
Somewhere on the muck, Dawnwing has connected.
t pquarters
Unknown command, try <H>elp.
Mail: Please select a command by using at least the first letter.
Menu commands available: #> D>elete I>ndex C>heck M>ail R>esume U>nmail S>aved O>ptions Q>uit H>elp
t pquarters
Unknown command, try <H>elp.
Mail: Please select a command by using at least the first letter.
Menu commands available: #> D>elete I>ndex C>heck M>ail R>esume U>nmail S>aved O>ptions Q>uit H>elp
q
*Done*
t pquarters
You feel a wrenching sensation...
Patashu's Personal Quarters(#29396RLJA)
While the base is constantly busy manufacturing and researching and testing and shipping and soforth, Patashu often desires to have a space of his own to work on personal projects or to have discussions with friends and associates. The quarters start with an open foyer of sorts - having a lounge and holographic computer systems, workbenches and scientific equipment and a table (with the company logo emblazoned in gold along its surface) that can be used for conferences, gaming and eating just as easily. (Of course, there are amneties for organic visitors - food, water, beds and all!) (Oh yes, and there IS a pile of 'cushions' and 'beanbags'.) From the holographic screens, all activity of the base can be monitored, and base databases/security feeds accessed. Off to one side, a personal hangar has a huge, rotary rack of different robotic parts and even alternate bodies that can be swapped into and out of, as well as a maintenance system with automated scaffold lined with robotic arms. Kobolds clean, maintain and can be called upon for any necessary task. Posters and blueprints line many of the walls, some of them of products the base builds, some of them gaming related or based on legendary mecha, and the noise of the surrounding base is (mostly) dampened.
Among the Cushions, you see it is empty.
Obvious Exits:
[C]ypher's Room, [Dive] into Cushions, [Isa]ak's Room, [K]andra's Room, [R]alis's Room, [Tan]ya's Room, and ne/out
Contents: Dawnwing, Niny'ah, Vahno, Amaranth, Fenrir, 'Kamare, Moriar, Mechanizing Ray Mk.II, PI Bulletin Board, Dragon Hoard Meter, Speers Errand, Gilded Waterfall, Union-made coffee dispenser, Flamenado Commemorative Snowglobe, Megagiant Ultraplush Nanite, Weather Machine, Private Magma Spa/Shower, Wall Mural In Crayon, Toony Card Press, Refractory Tube Game, Bandit's Den, Paddling Pool, Epoch - Temporal Long Sword, Ornamental Pink Ingot, Chunk of Paradoxium, Cardboard City, DanceRush Stardom Arcade Cabinet, DanceDanceRevolution A20+ Arcade Cabinet, Doggy Bed, A Sign - Interaction Guidelines (look sign), A copy of Femashu's fabulously decadent hoard, The Snack Bar, Excessively Large Dragon's Hoard Missing Just Enough Gold That Only A Dragon Would Notice, Chromatic Elixir, Cohesive Energy Anomaly, and Extropia 16384
## There are possible hidden listeners here.
'Kamare yips, "Hey Agris."
say hi
You yip, "hi"
Dawnwing says, "Good evenin'!"
look sign
1) Patashu's Personal Quarters is a light IC room - roleplaying is encouraged, but not required or demanded of you.
2) This place is intended to be a part of the general Spindizzy worldbuilding/lore, in so much that everyone can bring their own backstory and character development to its melting pot, and should expect public actions and works to affect other peoples' stories as theirs do yours. This is not a static world full of static people - it grows and develops.
3) If there is roleplaying or discussions of some kind in progress, try to contribute to them rather than starting something unrelated. If you are in the minority in being excessively unrelated, you may be asked by another patron of the room to desist or leave, and you should respect their wishes and do so; Disputes may be escalated to me, and I'll have final say.
Dawnwing says, "oh, Big Boi Fenrir's in here today?"
say yes, I was playing with them
You yip, "yes, I was playing with them"
say was being picked up in their large paw/talons
You yip, "was being picked up in their large paw/talons"
Amaranth wakes up.
Amaranth wakes up, whuh
'Kamare reboops Ammy.
Amaranth topples.
Somewhere on the muck, Voksa has connected.
look card
I don't know which one you mean!
look cardboard
Spanning the floor of Patashu's Personal Quarters is a cardboard box city, skyscrapers rising 3 feet to the shoulder, the downtown and suburbs a microcosm of high rise urban zoning, every surface of every differently shaped prop painted in stylistic, cartoony means to show a variety of buildings in city blocks - the streets even decorated with mini trees and cars. A miniaturized river flows with water, passing by a farmhouse and surrounding crops, and a cardboard mountain range and forest is set up opposite. A model train system runs stops between a few stations. Roads snake outwards into two rival military bases - the draconic Burning Claw and the gryphon-run Yarthanian Empire - with model defensive turrets, tanks, planes and mechwalkers strewn about, even 8ft high collapsible cardboard 'hangars' if you'd like to roleplay deploying out of the ground to wreak havoc! A gaggle of kobolds wearing 'Cardboard Terraforming Services' workvests stand by to repair damages caused after a fight and take renovation suggestions.
Dawnwing giggles.
Dawnwing says, "Kamare is leveling up Booping today"
Moriar waves a wing in greeting to Agris, "Hello!"
say hello
You yip, "hello"
'Kamare yips, "It seems so."
( Boop 100 )
look bull
A holographic display of the base's 'help wanted/event organization/looking for x/area advertisement' forum. (+piread to access the bulletin board, +pisubscribe to automatically be informed of postings)
+piread
+----------------------------------------------------------------------------+
|#1. PI Approved Interesting Spindizzy Places | Patashu |
|*2. Glimmersea Dust Hunt | Chevesh |
|*3. Dust Hunt 2 (Thurs. Dec 16th, 7pm server) | Chevesh |
|*4. Dust Hunts Intermission | Chevesh |
+----------------------------------------------------------------------------+
| Type '+pihelp' for a list of commands. |
+----------------------------------------------------------------------------+
Done.
+pisubscribe
Subscribed to PI Bulletin Board.
Done.
+piread 1
1. From: Patashu
On: 2021-11-17 16:28:15
Subject: PI Approved Interesting Spindizzy Places
* Name: Feedback City
* Owner: Azure
* Directions: luge s5 e1;d;d;d
* Description: A post-scarcity city formed around a shared desire to create art and technology. Has four quadrants, ranging from biotech to cybernetics. Great place to go to immerse yourself in a post-scarcity culture, invent or buy and sell.
* Name: Abydos Spaceport
* Owner: Myril
* Directions: ([UND N8 W6]) luge s5 e1;d;d;d;d;d;n;w;w;w;w;t
* Description: An ancient precursor stonetech spaceport, complete with atmospheric holding forcefields and launching ramp. Works as great as it ever did! Just a great aesthetic to take in, but also has value as transportation for the Underside, maybe for your discrete missions?
* Name: Observatory of the Inward Eye
* Owner: Voksa
* Directions: luge n10 w3;i
* Description: A dragon's hoard, but not of gold and treasures, but of unique experiences. A safe place to visit and experience new and unusual qualia.
* Name: Sidereal Tower
* Owner: Voksa
* Directions: (from any overworld tile) up;up;o;st
* Description: A technomagical research station floating in space. Here, strange scientific and magical disciplines are mashed together to form new areas of inquiry.
* Name: Thistle Vlier
* Owner: Voksa
* Directions: luge n11 w2;gospace;enter vlier (or if the ship moves later, t #32553)
* Description: A worldship sent from Thistle Forge, a galaxy in another universe. A nomadic creator culture that crafts space dragons, extraphysical materials and other creations, and travels the universe to see, learn and trade.
* Name: Pseudospace
* Owner: Myril
* Directions: luge n0 e10;p
* Description: A simulation dome where digital and physical environments are superimposed; virtuality and AIs are projected into our world, and two-way interaction is possible here, allowing for a meeting between the worlds not normally possible. Has a direct digital link to the Patashu Industries Incubator.
* Name: Black Oil Caldera
* Owner: 000
* Directions: luge s9 e3;c;c
* Description: 000's nanofactory, a huge mountain shaped assembly that descended from space, forming a tile filling crater that has since filled with black nanite oil, constantly raining and muggy. Besides being 000's home base and manufactory (it has a gift shop and plushies too!), the ever-twisting lower levels are also host to 'Ferals', offshoot nanite beasts that don't follow the hivemind. 000 occasionally organizes hunting trips to deal with them.
Do you have an area you'd like to have posted here? Let me know and I can put it up! I'm looking for areas that are interesting sci-fi, science fantasy, post-scarcity experiences or that would be excellent for PI-related plots and entertainment.
Free ideas, if you're looking to make an area but don't have inspiration: toys, video game physics, LARPs/plays/parks, wargames, explorable ruins/wreckages, time loops, fractals/recursion, space stations/megastructures, macro/micro
Done.
luge s5
You're not sure exactly where that is. Try 'look luge' for more information.
luge s5 e1
You sit on a street luge (it resembles a long skateboard) and zip directly there!
The Wound in the World [S5 E1](#220RLJ)
The forest to the west and north breaks abruptly, the ground dropping away
into a large, irregularly shaped hole. Trees come right out to its edge
and a couple look as if they've fallen and become re-rooted in the side.
Looking straight down into the hole, you can distinctly make out the
twinkling of stars far below it. Around the edge, running through the
dirt, are hair-fine strands possessing a sanguine hue and brilliant shine.
Did they just start moving when you noticed them?
Clouds blot out the stars and snow drifts about in the wind as it falls. It seems to be about 10 pm.
Obvious Exits:
[D]own, [E]ast, [N]orth, [S]outh, [U]p, and [W]est
ex
Owner: Azure
d
You step off the edge into the hole.
The direction of gravity turns by ninety degrees and the wall is now the floor.
The Wound in the World [S5 E1 D1]
The stars shine brightly from the far end of the tunnel, even when
dim daylight intrudes into the underground. Veins of sanguine metal
crisscross the ground, running through the grey-brown rock and soil,
seeming to breathe slowly, almost as if they're trying to escape their
rocky confinement.
And some may have succeeded. Someone has cut a deep staircase in the
northern floor of the tunnel, the stairs are lit by the dim glow of
yellow globes.
Obvious Exits:
[D]own, [E]ast, [N]orth, [N]orth[W]est, [S]outh, and [U]p
You found one tote bag of Diet Shasta!
d
The Wound in the World [S5 E1 D2]
Obvious Exits:
[D]own, [E]ast, [S]outh, and [U]p
look
The Wound in the World [S5 E1 D2]
Obvious Exits:
[D]own, [E]ast, [S]outh, and [U]p
d
Feedback City: Section 1 [S5 E1 D3]
Section 1 of Feedback City is kept in moonless night, broken by the tiny flashes of light on the resident machinery and their tools. The air is dry and held at a temperature a few degrees above freezing; conductors worked into the paving bleed off any static that might accumulate. A few robots of anthropoid or therioid construction walk the streets, but most citizens have given up a permanent physical form (if they had one in the first place) and reside in hidden engines of computation.
This doesn't mean the city is empty. Gliders riding beams of microwave power to act as communal eyes-in-the-sky and battery-backed quad-copters carrying light parcels zip through the air, bright pinpoint flashes and radio beacons letting the world know their locations. Special purpose equipment transports itself, and rolling or walking trucks carry their burdens along. It is not at all obvious which machines are guided by a mind and which by a dumb heuristic. Most work goes on inside various buildings, with individuals reaching out to take bodies like tools for as long as they need them.
While the city isn't empty or still, it is lacking in interaction. Transports avoid each other, but the inhabitants don't meet to socialize or greet each other when they pass. All their conviviality and heated discussions are carried through wireless and hard-line links invisible to un-enhanced flesh. Terminals dot the landscape to allow those so disadvantaged to communicate with the inhabitants.
Three rapid conveyor-lines provide access to the rest of the city.
Obvious Exits:
[A] line, [AB] line, [B] line, [C]olocation [C]enter, [D]own, and [U]p
Contents: Bridge of the Minds Statue, and Sign- Feedback City Notice [Fake]
ex
Owner: Azure
Somewhere on the muck, Voksa has disconnected.
WHO ping
Player Name On For Idle Doing...
Ping 02:07 9m @ Asking for a cookie, of course!
22 players are connected. (Max was 38)
whereis Ping
Ping is in The Rose Garden.
page ping=what happened to your storage?
Ping is currently 10 minutes idle and may not get back to you soon.
You page, "what happened to your storage?" to Ping.
look sign
Welcome to Feedback City. Please be aware that the legal code of Feedback City is under development and differs from that of Spindizzy as a whole. Note that extended stays in quadrants alien to your substrate may result in radical changes to your structure.
Somewhere on the muck, Voksa has connected.
look Minds
A meter-wide 30 centimeter tall cylindrical pedistal, a thicker top and bottom over a vaguely corinthic-styled 'pillar' center. Pale dulled white stone, centuries old, but cleaned of dirt much more recently, a statue of a robe-clad male feline-person (tail poking out the robe bottom) stands atop. There's a very thourough attention to detail, emphasizing the motion and the gesture of offering a thick book to the presumed people in front of it, leaning forward, tail curved in a happy and animated pose, looking like it could leap off the pedistal, yet frozen eternally where it stands. At a distance it looks like a Roman-style sculpture, but the style when seen up close is a telltale baroque, indicative of 17th century Europe.
An amulet rests on the statue's chest, part of the statue with a recently-reset inset gem. The statue's chest seems to whisper among the voices of spirits, its head carrying thoughts which a telepath may read, its ears radiating on the microwave bands, powered by some sort of passive device hidden within its torso. Curiously, all the messages are the same on the same channel... The statue is a good ornament, but it's also a device for sharing information and info-tools between technological devices, magical constructs, and psychic manifestations.
3who
Name OnTime Idle Name OnTime Idle Name Ontime Idle
Ariadne 00:01 40s Serris 01:34 12m Patashu 02:23 1m
Voksa 00:02 1m Chevesh 01:39 2m Vahno 05:40 19m
PatchO'Black 00:04 3m Yeryer 01:42 1m Mako 07:49 1m
Dawnwing 00:12 1m Crimson 01:57 2m Speckles 10:06 5m
Moriar 00:13 4m Niny'ah 01:58 5s Fisset 10:06 5m
Agris 00:29 0s Ping 02:09 11m Mote 10:06 5m
Doppel 00:38 1m Kamare 02:16 55s Spots 10:06 5m
Skai 01:29 4m
22 players are connected.
l
Feedback City: Section 1 [S5 E1 D3]
Section 1 of Feedback City is kept in moonless night, broken by the tiny flashes of light on the resident machinery and their tools. The air is dry and held at a temperature a few degrees above freezing; conductors worked into the paving bleed off any static that might accumulate. A few robots of anthropoid or therioid construction walk the streets, but most citizens have given up a permanent physical form (if they had one in the first place) and reside in hidden engines of computation.
This doesn't mean the city is empty. Gliders riding beams of microwave power to act as communal eyes-in-the-sky and battery-backed quad-copters carrying light parcels zip through the air, bright pinpoint flashes and radio beacons letting the world know their locations. Special purpose equipment transports itself, and rolling or walking trucks carry their burdens along. It is not at all obvious which machines are guided by a mind and which by a dumb heuristic. Most work goes on inside various buildings, with individuals reaching out to take bodies like tools for as long as they need them.
While the city isn't empty or still, it is lacking in interaction. Transports avoid each other, but the inhabitants don't meet to socialize or greet each other when they pass. All their conviviality and heated discussions are carried through wireless and hard-line links invisible to un-enhanced flesh. Terminals dot the landscape to allow those so disadvantaged to communicate with the inhabitants.
Three rapid conveyor-lines provide access to the rest of the city.
Obvious Exits:
[A] line, [AB] line, [B] line, [C]olocation [C]enter, [D]own, and [U]p
Contents: Bridge of the Minds Statue, and Sign- Feedback City Notice [Fake]
D
You leave for The Wound in the World [S5 E1 D4].
The Wound in the World [S5 E1 D4]
At the far opening, the tunnel opens into the starlight, barren
landscape of the underworrld. The starlight, seeming curiously bright
in comparison to the darkness of the tunnel, shines in, the angle
exaggerating cracks and irregularities in the tunnel's walls and
glinting off orichalcum veins shooting through the rock.
A twin track of lights leads upward.
Obvious Exits:
[D]own, [E]ast, [S]outh, and [U]p
ex
Owner: Azure
D
You leave for Wound in the Underworld [UND N6 E2].
Wound in the Underworld [UND N6 E2](#23089RLJ)
A thin, dim atmosphere covers this sparse non-world beneath the continent. Towards any light, a deep blue would be seen, otherwise, stars shine above, brighter than bright. All around, brown and grey crag, sharp, spiked, and lacking erosion. Fortunately there are also patches of navigable dirt, even if the crag makes travel difficult.
Near the north, slightly to the west in this sector (that would be south and east on the surface) is a gaping hole in this craggy landscape, leading to the lush, verdant 'surface' below. Stretching away from the edge is a tunnel, silvery lines seen on the landscape, the tunnel exiting into a charred, torn crater. The Flipside Crater contains metallic shrapnel and scrap as well as some organic compounds. Apparantly something -used- to stand there, but it's been lost to two catastrophic explosions, of thermonuclear proportions, though no fallout is seen. The two merged craters form a single structure, produced during the Nov. 11 2012 Operation Flipside.
Obvious Exits:
[D]own into the Wound, [E]ast, [N]orth, [S]outh, [U]p into Space, [W]est, and Flipside [C]rater
Contents: Underside Navigation Relay
ex
Owner: Myril
look nav
Use 'map' to see the map of the underside!
Installed over the ejecta of the nearby crater is a self-powering computer relay delivered via a kinetic drop pod, deployed and fixed to the terrain manually. The rear of the kinetic pod has been folded out as stabilization struts, the nose dug in as an anchor, a series of metal rods stabilizing a stack of telecommunications equipment. A series of satellite dishes and antennae rise from the top, the centerline equipment standing over what appears to be a radioactive-decay fed quantum computer in what's effectively a vacuum tube. A self-stratifying RTG fission generator powered by a multistage decay of Californium 251 looks like it could power this heavy, steel-plated apparatus for just over 1,500 years.
This device is serving as the communications and navigation hub of Spindizzy's underside. All map requests and map changes are served by this device.
map
Map of Spindizzy Underworld (underworld):
~ M M /\/\/\/\/\/\/\/\/\/\/\
x M-Crag o-Hole x
M M M M M x *-Crack #-City x
x ~-Desert ?-???? x
M M <o> M M x ^-Peak @-Transit x
x B-Lone Building x
M M M ~ M x >-World Engine x
\/\/\/\/\/\/\/\/\/\/\/
~ M M M M
You're at 6 north, 2 east.
e
You head east through the crag.
Spindizzy Underside [UND N6 E4](#11529RLJ)
Crag towers above on all sides, uneroded rock and regolith displaying the visage of a barren world before you. Surprisingly, you likely won't need a space suit, even if breathing is difficult in this thin, cold atmosphere. The tenuous spindizzy field overhead casts down the dimmest of light, barely enough to see by, under a faint auroric tone, particles cought in the field. Clearly, in fact, almost harshly visible are the stars and nebulae of the galaxy the world's moving through. There is no day and night here, only space and time.
Be warned, the rocks show the grooves of pressure and scraping. The underside is not a safe place to be when this world lands for refueling. If you wish to build, keep this in mind!
This plot of land is currently Open for Development! Contact Myril to claim a sector.
Obvious Exits:
[E]ast, [N]orth, [S]outh, and [W]est
s
You head south through the crag.
Ferrite Dunes [UND N4 E4](#11614RLJ)
The crag parts to reveal ever thinner and finer stone and terrain, eventually gradiating into rolling grey dunes of fine sandy regolith, the winds descending from the nearby hills occasionally stirring up a black sandstorm, the cold, thin, barely breathable yet very rapidly moving atmosphere creating a 'black mars' effect. Unobstructed by towering crag, the auroric lights above provide still poor but somewhat improved lighting, the stars and galaxy beyond shining crisp down upon the cold desert.
It seems the dunes are made primarily of ejecta from the many meteors that hit the bottom of Spindizzy, as well as the constant rain of micrometeors, giving the sands an occasional speck of metallic glint, iridium, iron and nickel present in the dust, both in meteoric form and from powderized volcanic stone. A harsh terrain indeed, but the glimmering metallic sparks on the dark dunes beneath the permanently vibrant sky creates a truly celestial scene, though the fact that these dunes are rearranged with every Spindizzy landing makes a note of ephemerality.
This plot of land is currently Open for Development! Contact Myril to claim a sector.
Obvious Exits:
[E]ast, [N]orth, [S]outh, and [W]est
wa
WhereAre 1.3b -- 102 Characters awake -- 1 to show a room
-Location--------------Characters-Comments-----------------------------------
S1 W2 - Neopolis West 3 S-1 W-2
- Present: Kamare Yeryer Patashu
Patashu's Personal Quarters 8 The heart of industry! (Yep, it's public!)
- Present: Voksa Dawnwing Niny'ah Vahno Amaranth(Z) 'Kamare(Z) Moriar
= Directions: t pquarters or luge n11 w2,b,n,sw
Industrial Cyber Forest 1 The heart of industry! (Yep, it's public!)
= Directions: t #29446 or luge n11 w2,b,n,ne,ne
The Rose Garden 6 The Rose Garden, center of the world!
- Present: PatchO'Black Ping Doppel Skai Velveteen Proxy(Z) Mako
= Directions: rose
Tin Lizzie's Sleek Fittings 1 Clothing for all forms and all occasions
- Present: Sonja(Z)
= Directions: luge N3 E0, SF
Public Dorms/Workshops 1 The heart of industry!
- Present: Raindrop(Z)
= Directions: t #30940 or luge n11 w2,b,n,n,e
Observatory Foyer 1 Qualia Hoard of Voksa.
= Directions: Luge N10 W3, In
Courtyard 1 The hub of 000's nanotechnology! (Public)
- Present: .Patashu(Z)
= Directions: t #3333
-----------------------------------------------------------------------------
8 rooms listed.
page dawnwing=have you been to the underworld?
You page, "have you been to the underworld?" to Dawnwing.
In a page-pose to you, Dawnwing not recently
page dawnwing=I am currently exploring it
You page, "I am currently exploring it" to Dawnwing.
rose
A runaway sputnik rams into you, carrying you off.
The sputnik bounces off the ground and rolls off, leaving you in...
The Rose Garden(#304RLCJ)
The water fountain stands at the center of the Rose Garden,
a circular pond with cement funnels, water turned off for the fear of
ice. From it, running in the cardinal directions, are twin avenues
covered in about six centimeters of snow; and surprisingly deep straits
of water that extend to the distance. A light fog rises from the warm
water, condensation slowly eating away the snowfall.
Bracketing the fountain and several curled benches the roses
grow, with the larger flowers still poking out from the white blanket
in concentric circles out to the trees. A vertical orange wall with
notes sticking to it serves as the bulletin board, and a drinking
fountain offers something to sip on.
A light dusting of snow coats the benches and skims on the leaves of the rose bushes, and the bare branches of the oaks reach over the pathways, with the leaves heaped against their trunks.
Clouds blot out the stars, and the cold wind howls as the snow picks up. It seems to be about 11 pm, by the sky.
Obvious Exits:
[D]own, [E]ast, [N]orth, [S]outh, [U]p, [W]est, and SNOW
Contents: PatchO'Black, Ping, Doppel, Volacris, Skai, Velveteen Proxy, Mako, Cooking Cart, 8 Foot Tall Blue Spruce Xmas Tree, 2021 Christmas Tree, Ancient Oak, Social Firepit, Portable Cushion/Beanbag Pile, PrismaCola Vending Machine, Expo '13 Marker, Fountain, Bulletin Board [Fake], and SIGN - URL Listener Active! [Fake]
You found one tote bag of Diet Shasta!
## There are possible hidden listeners here.
The radio breakdances.
look vel
A taur-shaped robot, partly softly-furred and partly plated in smooth metal. It has no eyes or most of a face, the top "dome" of its head resembles a plasmaball lamp. Its large mechanical ears swivel around to follow its attention, cameras in them providing it vision.
Under augmented reality or hyperspectral senses, antennas along its back produce a constant beacon of communication, fanning out like wings or a halo. This is no independent creature- It's a remote-controlled puppet.
Carrying: Immateria Emblem - Proxy of Voksa, PrismaCola, and Tritium PrismaCola
get cola tritium
You dial up a PrismaCola and tritium vial from the vending machine then mix them. The bottle takes on a sunny yellow glow!
PatchO'Black mews, "Hello, Agris."
say hi
You yip, "hi"
ws
Room: The Rose Garden
-Stat-Name----------------Sex---------Species---------------------------------
Agris Herm Vulpes Flourinectie, plus 2 hind legs
IC PatchO'Black Male Jellicle Cat
ic Ping[21m idle] female mouse
Doppel[11m idle] none Mew
Volacris[asleep] None Mantidfly
Skai Male Nusauan Phoenix
>Velveteen Proxy[2m Puppet Synth |Voksa
IC Mako[7m idle] Female Red Panda
---[ Found 8 characters. ( 6 Awake / 1 Asleep / 1 Zombie ) ]------------------
You feel your various Mutiplexed parts fading out and merging together back to their normal numbers.
say oh, that felt weird
You yip, "oh, that felt weird"
say i'm not a taur anymore
You yip, "i'm not a taur anymore"
pose splays their ears dissapointedly
Agris splays their ears dissapointedly
Sherbet bounces off a rogue sputnik and into the Rose Garden.
Sherbet has arrived.
i
You are carrying:
white winter gloves(#32879)
Strontium PrismaCola [Fake]
Tritium PrismaCola [Fake]
You have 3780 tote bags of Diet Shasta.
drink strontium
You drink some red-glowing PrismaCola. Quite cozy!
look agris
[Agris just looked in your direction! (Herm Vulpes Flourinectie)]
You see a vulpes with mostly snow white fluffy fur and giant black tipped fennec ears. This fox hybrid seems to be wearing a kind of exotic hat, probably to keep heat from being radiated out through those giant ears. They seem a bit out of place on an otherwise snow white arctic. There are faded grey markings on their snout that start at their eyes and stream down to their mouth and tyrian dashing lines of trim, geometric circuit trace patterns, inscribed with shapes-in-shapes, markings, and logotypes in an alien runic alphabet all over their body. You see a bushy black-tipped tail, fluffy black paw gloves with sharp white claws and pink pads. You swear to occasionally see small electrical sparks jump from the claws.
Carrying: white winter gloves(#32879), Strontium PrismaCola [Fake], and Tritium PrismaCola [Fake]
who
The players awake here are Agris, PatchO'Black, and Skai.
The idlers here are Ping[23m], Doppel[12m], and Mako[9m].
Only Volacris is asleep here.
The only puppet here is Fountain
PatchO'Black hugs Agris and Sherbet.
look skai
====
Skai's swapped out his usual battlemage gear for something a bit more traditional and comfortable!
Judging from the warm colorations of his avian plumage and gear, one could safely assume he's a phoenix. Roughly about six feet tall, and looking to be about 25 years in age or so, he's clad in showy, fine silks of varying shades of red, crimson and maroon. Orange feathers with a slight blue tip to them affirm even more the heat he throws off; a heat which he seems perfectly fine with. Or perhaps something is holding it in as insulation?
Starting from the bottom up, his avian claws plant against the ground, clad in pale maroon scale patterns. Bangles of coppery-gold are set above each footclaw, with orange, translucent silken strands attached that run up to his thighs, attached to another set up bands just below where his feathers begin.
His tailfeathers behind him are separated into two tiers of a sort: A bunch of short, orange feathers, ending in light-blue slight gradients, while the longer two tailfeathers drift down and broaden out a bit towards their ends. Two sets of thick fabric sashes wrap around him just above the waist. One is patterned with slightly lighter stripes that dangles down in front of him, while the other, dotted and striped, runs around his entire waist in a set of layers, tied on his right side. A set of coppery baubles attached to a similarly colored chain hangs lopsided off the top sash.
Lighter orange, creamy feathers grace his frame as eyes continue upwards, noting that his arms have some decoration, as well. His left has another set of bands with that same translucent silk tied between them, and his right arm also shares these, making it symmetrical! The left has a small orange piece of thicker fabric tied at the wrist, and an additional band on his bicep.
His wings rest behind him in a relaxed stance, starting with orange covert feathers that match the rest of his body, tapering towards cream at the primaries, secondaries, and tertiaries, and becoming a slight blue towards the tips!
His chest fluffs out some near his neck, ringed by a necklage of orange crystals, which are then partially covered up by a dark red scarf embroidered with golden thread patterns that takes the place of his typical armor mantly.
For this outfit, he's not put his glasses on that are present with his mage gear, and his headfeathers are styled back into an upward-trending crest, slightly relaxed and messier than usual. Those piercing blue eyes contrasting against the orange feathers are ever present.
====
TL;DR: 6'1" Phoenix dressed in varying shades of revealing red sashes, with some bonus jewelry strewn about! Looks quite comfy! https://imgur.com/a/NlcWRrL
====
Carrying: Overstuffed 2nd Edition Plush Nanite, Theme: Magic Spear I - Ace Combat 7, Runic Dagger Corthir, Runic Blade Laethir, Wildshape Ring, Runetablet, Contact Info, Amari for Mayor 2021 Feather, Chocolate Fundue Edible, Custard Bun, Jumbo Chococara Blast, Mexican cocoa, Rainbow Choco Pudding, and Twelfth Night ornament 2021
Sherbet says, "Hii"
Velveteen-Proxy says, "Hello!"
PatchO'Black hugs Proxy.
Velveteen Proxy hugs.
Mako returns from getting candy.
pose floofs in PatchO's hug
Agris floofs in PatchO's hug
l Patch
You catch sight of a pure white Jellicle cat, dressed appropriately for
the cold, holiday weather! As you look this magical feline over, you
notice his light blue vest with many pockets that seem to match his
eyes perfectly. On the top left front pocket is a patch that reads
"Patchy's Hot Beverages", and on the back is a picture of a clear
steaming mug of hot cider. It is thick and lined with black fur to keep
him warm. His form is sleek and fit beneath his blue polo shirt. He
wears a white knit cap with a patch of black between his ears that are
seemingly round, but with small points. His white mane falls over a
black scarf. Behind him you can see his long white tail that is curled
up at the end so that it doesn't drag. He wears a pair of khaki slacks
that lead to his bare paws, being protective enough to stay warm in the
cold and in the snow.
Carrying: Knitted cat hat, Patchy Mouse Car, ChamSoupy, Original Soupy, Holiday Soupy, Green Soupy, Scientific Soupy, Curio Cabinet, Royal Ring, 2012 Winter Carnival Souvenir, a cheeseburger, A lamb skewer, A Sashimi Plate, A Seal Plush, Bag of marshmellows, Bag of salt-water taffy, Beltrami 2007 T-Shirt, Beltrami for Mayor campaign button, Beltrami for Wizard in 2012 campaign button, Blue Bomber Candy, BunnyHugger for Mayor Button, Button- Vote to Keep Love Day!, Candy Snake, Cherry phosphate, chocolate coins, Chocolate Two-Layer Cake, City Hall Opening Commemorative Ribbon, Deelybops, Fox-Eared Boater Hat, Frozen custard, Funnel cake, Gold Hot-dog Pin, golden tail-ring (2 of 5), hot fudge sundae, iced black tea, Kandy Korn, Navigator Wings Pin, Procyonid Pavilion 2013 Eyemask and Tailring Set, Root beer, Some Chocolate-covered tiramisu, SpinDizzy Easter Crew 2013 Badge, SpinDizzy Easter Crew Badge, SpinDizzy Fair 2010 T-shirt, SpinDizzy Fair plush cow, Tau pie, Throw Pillow (Skies of SpinDizzy), tooth brush and toothpaste, Trojan horse pie, Twelfth Night ornament, Twelfth Night ornament 2015, Twelfth Night ornament 2021, Wearable Skunk Tail, Whispering Walls Mall Sleepover PJs, and Wrist Nozzle
WHO Ping
Player Name On For Idle Doing...
Ping 02:23 25m @ Asking for a cookie, of course!
23 players are connected. (Max was 38)
[OOC] Ping returns from dinner-idle.
t #11529RLJ
You feel a wrenching sensation...
Spindizzy Underside [UND N6 E4](#11529RLJ)
Crag towers above on all sides, uneroded rock and regolith displaying the visage of a barren world before you. Surprisingly, you likely won't need a space suit, even if breathing is difficult in this thin, cold atmosphere. The tenuous spindizzy field overhead casts down the dimmest of light, barely enough to see by, under a faint auroric tone, particles cought in the field. Clearly, in fact, almost harshly visible are the stars and nebulae of the galaxy the world's moving through. There is no day and night here, only space and time.
Be warned, the rocks show the grooves of pressure and scraping. The underside is not a safe place to be when this world lands for refueling. If you wish to build, keep this in mind!
This plot of land is currently Open for Development! Contact Myril to claim a sector.
Obvious Exits:
[E]ast, [N]orth, [S]outh, and [W]est
Up
?SYNTAX ERROR (Type 'commands', 'help', or 'globals' for help.)
t #23089RLJ
You feel a wrenching sensation...
Wound in the Underworld [UND N6 E2](#23089RLJ)
A thin, dim atmosphere covers this sparse non-world beneath the continent. Towards any light, a deep blue would be seen, otherwise, stars shine above, brighter than bright. All around, brown and grey crag, sharp, spiked, and lacking erosion. Fortunately there are also patches of navigable dirt, even if the crag makes travel difficult.
Near the north, slightly to the west in this sector (that would be south and east on the surface) is a gaping hole in this craggy landscape, leading to the lush, verdant 'surface' below. Stretching away from the edge is a tunnel, silvery lines seen on the landscape, the tunnel exiting into a charred, torn crater. The Flipside Crater contains metallic shrapnel and scrap as well as some organic compounds. Apparantly something -used- to stand there, but it's been lost to two catastrophic explosions, of thermonuclear proportions, though no fallout is seen. The two merged craters form a single structure, produced during the Nov. 11 2012 Operation Flipside.
Obvious Exits:
[D]own into the Wound, [E]ast, [N]orth, [S]outh, [U]p into Space, [W]est, and Flipside [C]rater
Contents: Underside Navigation Relay
Up
?SYNTAX ERROR (Type 'commands', 'help', or 'globals' for help.)
U
You push up through the thinned field out into space.
Behind Spindizzy(#23097RLJ)
An eternal twilight sets in as the larger Spindizzy eclipses its own light. Only the light of the thin air and weak confinement field liberate the landscale below from complete darkness. All around the bottom of Spindizzy is a nearly featureless crag, brown and grey with dirt and stone, though among the stone, occasionally colorful outcroppings of blue, yellow, green, darks and lights are seen, a variety of stone. If one wanted to set down out in the middle of nowhere and maybe dig a little, they could try their piloting skill and land in the crag, at their own risk.
Near the center, a series of open tunnels and ports glow with a fair light, the mechanisms within spiralling and turning, the engines of Spindizzy itself, complete with gravitational 'jetwash' behind. Nothing truly harmful, though thankfully it does blow away small debris, protecting the underside from a hailstorm of meteors and debris.
Halfway towards the outer edge, a hole is seen in Spindizzy, the wound in the world, leading clean through to the other side. Nearby, red beams of light, barely visible at distance, stretch into space, marking the position of a farpost of some kind. Its configuration, along with the radio and psionic transponders seen at the site, suggests it belongs to the people often known (some would say erroneously) as 'The Starman Empire' due to their robots. They were a most overwhelmingly dangerous empire once upon a time, but now, due to the Giygas incident, their people have split into many factions of different philosophy. Those beams of light do seem to act as a navigational aid, surprisingly inviting to incoming spacecraft.
Obvious Exits:
Fly into the [W]ound in the World, Land at the [A]bydos Spaceport, Land on the [C]rag, and Spindizzy [O]rbit
Contents: Spindizzy Cosmoport
ex
Owner: Myril
A
You pass around the periphery of Spindizzy, finding the outcropping protruding out of the field, and passing in through one of the exposed side tunnels.
Abydos Spaceport(#6962RLJ)
This entire facility consists of four rooms. Three rooms which are in essence tunnels, a central tunnel 100 meters square by many kilometers long, stretching far into the distance, one side tunnel on each side, 80 meters square and the same length, and at the rear of it all, a machinery room, 150 meters square in all dimensions.
The central tunnel seems to be a solid square tunnel with four supported rods holding up a seemingly endless series of stone rings. Curiously, a magnetic field feeds through the rods and rings, though this is not a purely magnetic device... as the rings spin, their magnetic fields interact to the same effect as the Spindizzy engine itself, creating a solenoidal gravity field that can fire any projectile down its length. Metal flanges, lubricated with a molecular carbon sheet, elimate almost all friction in the assembly. It's completely in vacuum, the far end terminating at the end of the cliff, exiting out into space, the tunnel bordered by spindizzy field doors. The spindizzy field hitting the terrain seems to be redirected, used as force field doors which simply part on stepping through, though they're more than strong enough to bat air molecules back where they came.
The two side tunnels, the exit to the surface connecting to one, carry a thin but breathable atmosphere, appearing to be transit tunnels for arriving spacecraft, the far ends covered in a spindizzy field cap thin enough for an arriving spacecraft to pass through without bleeding off atmosphere. The bottom of the tunnels have several square indented landing pads with banks of various curiously complex manual and powered tools nearby, though the power source is oddly unseen.
The rearmost room seems to be a control center and hardware room, several stacks of floating disks on a bulbous windowed contraption, lined with the spindizzy field passing through it, highly concentrated... this is a siphon that seems to draw power from the field. Liquids serve as conductors, the room lined with highly complex stainless metal assemblies, filled with liquid, control computers, operating on analog logic. The displays seem to be mechanical, with rolling displays of symbols. It appears to be a system of heiroglyphics modified to fit neatly on a mass produced typeface and adapted to include advanced concepts. Indeed, it looks rather 'neo-egyptian', capable of being translated by looking at ancient egyptian heiroglyphics and making some leaps of logic. Looks like they had recorded a fair bit of spacecraft traffic... though the fact that these computers link to Spindizzy Navigation, and the facility can apparantly launch a projectile as fast as the structure of the -mountain- can handle, far more than any reasonable spaceship would need, launching ships likely isn't the only function.
Despite having advanced metallurgy knowledge, these people have taken a liking to stonework and other inert materials... perhaps the fact that this facility is still operational and eager to launch ships after centuries of neglect is an indication as to their logic?
Obvious Exits:
[La]unch!, and [O]ut
You found one tote bag of Diet Shasta!
Ping pages, "Hi. I just got back from dinner, or I'd have already taken care of this, but I got your pagemail from earlier, and also spoke with Patashu about the situation." to you.
ex
Owner: Myril
Ping pages, "You are no longer welcome on Spindizzy." to you.
rose
A runaway sputnik rams into you, carrying you off.
The sputnik bounces off the ground and rolls off, leaving you in...
The Rose Garden(#304RLCJ)
The water fountain stands at the center of the Rose Garden,
a circular pond with cement funnels, water turned off for the fear of
ice. From it, running in the cardinal directions, are twin avenues
covered in about six centimeters of snow; and surprisingly deep straits
of water that extend to the distance. A light fog rises from the warm
water, condensation slowly eating away the snowfall.
Bracketing the fountain and several curled benches the roses
grow, with the larger flowers still poking out from the white blanket
in concentric circles out to the trees. A vertical orange wall with
notes sticking to it serves as the bulletin board, and a drinking
fountain offers something to sip on.
A light dusting of snow coats the benches and skims on the leaves of the rose bushes, and the bare branches of the oaks reach over the pathways, with the leaves heaped against their trunks.
Clouds blot out the stars, and the cold wind howls as the snow picks up. It seems to be about 11 pm, by the sky.
Obvious Exits:
[D]own, [E]ast, [N]orth, [S]outh, [U]p, [W]est, and SNOW
Contents: Sherbet, PatchO'Black, Ping, Doppel, Volacris, Skai, Velveteen Proxy, Mako, Cooking Cart, 8 Foot Tall Blue Spruce Xmas Tree, 2021 Christmas Tree, Ancient Oak, Social Firepit, Portable Cushion/Beanbag Pile, PrismaCola Vending Machine, Expo '13 Marker, Fountain, Bulletin Board [Fake], and SIGN - URL Listener Active! [Fake]
## There are possible hidden listeners here.
page Ping=what?
You page, "what?" to Ping.
Ping pages, "Just what I said. I'll send you an email once I've written it, and you're welcome to disconnect now or wait until I figure out the appropriate commands to do it myself, but you are no longer welcome here." to you.
page patashu=patashu, ping said I'm no longer welcome on spindizzy and they talked to you
You page, "patashu, ping said I'm no longer welcome on spindizzy and they talked to you" to Patashu.
page patashu=do you know anything about this?
You page, "do you know anything about this?" to Patashu.
page patashu=they say they are figuring out the commands to disconnect me permanently
You page, "they say they are figuring out the commands to disconnect me permanently" to Patashu.
wa
Patashu pages, "Yeah, we talked a little. Ping made the decision as a wizard." to you.
WhereAre 1.3b -- 114 Characters awake -- 1 to show a room
-Location--------------Characters-Comments-----------------------------------
Vaudeville Row [S3 W1] 1 IC Vaudeville Theater
- Present: Yeryer
= Directions: Luge S3 W1
Patashu's Personal Quarters 9 The heart of industry! (Yep, it's public!)
- Present: Kamare Patashu Voksa Dawnwing Niny'ah Vahno Amaranth(Z)
- Moriar
= Directions: t pquarters or luge n11 w2,b,n,sw
Industrial Cyber Forest 1 The heart of industry! (Yep, it's public!)
= Directions: t #29446 or luge n11 w2,b,n,ne,ne
The Rose Garden 8 The Rose Garden, center of the world!
- Present: Agris Sherbet(Z) PatchO'Black Ping Doppel Skai Velveteen Proxy(Z)
- Mako
= Directions: rose
Tin Lizzie's Sleek Fittings 1 Clothing for all forms and all occasions
- Present: Sonja(Z)
= Directions: luge N3 E0, SF
Public Dorms/Workshops 1 The heart of industry!
- Present: Raindrop(Z)
= Directions: t #30940 or luge n11 w2,b,n,n,e
Observatory Foyer 1 Qualia Hoard of Voksa.
= Directions: Luge N10 W3, In
Courtyard 1 The hub of 000's nanotechnology! (Public)
- Present: .Patashu(Z)
= Directions: t #3333
-----------------------------------------------------------------------------
8 rooms listed.
t pquarters
You feel a wrenching sensation...
Patashu's Personal Quarters(#29396RLJA)
While the base is constantly busy manufacturing and researching and testing and shipping and soforth, Patashu often desires to have a space of his own to work on personal projects or to have discussions with friends and associates. The quarters start with an open foyer of sorts - having a lounge and holographic computer systems, workbenches and scientific equipment and a table (with the company logo emblazoned in gold along its surface) that can be used for conferences, gaming and eating just as easily. (Of course, there are amneties for organic visitors - food, water, beds and all!) (Oh yes, and there IS a pile of 'cushions' and 'beanbags'.) From the holographic screens, all activity of the base can be monitored, and base databases/security feeds accessed. Off to one side, a personal hangar has a huge, rotary rack of different robotic parts and even alternate bodies that can be swapped into and out of, as well as a maintenance system with automated scaffold lined with robotic arms. Kobolds clean, maintain and can be called upon for any necessary task. Posters and blueprints line many of the walls, some of them of products the base builds, some of them gaming related or based on legendary mecha, and the noise of the surrounding base is (mostly) dampened.
Among the Cushions, you see it is empty.
Obvious Exits:
[C]ypher's Room, [Dive] into Cushions, [Isa]ak's Room, [K]andra's Room, [R]alis's Room, [Tan]ya's Room, and ne/out
Contents: Kamare, Patashu, Voksa, 'Mako, Dawnwing, Niny'ah, Vahno, Amaranth, Fenrir, Moriar, Mechanizing Ray Mk.II, PI Bulletin Board, Dragon Hoard Meter, Speers Errand, Gilded Waterfall, Union-made coffee dispenser, Flamenado Commemorative Snowglobe, Megagiant Ultraplush Nanite, Weather Machine, Private Magma Spa/Shower, Wall Mural In Crayon, Toony Card Press, Refractory Tube Game, Bandit's Den, Paddling Pool, Epoch - Temporal Long Sword, Ornamental Pink Ingot, Chunk of Paradoxium, Cardboard City, DanceRush Stardom Arcade Cabinet, DanceDanceRevolution A20+ Arcade Cabinet, Doggy Bed, A Sign - Interaction Guidelines (look sign), A copy of Femashu's fabulously decadent hoard, The Snack Bar, Excessively Large Dragon's Hoard Missing Just Enough Gold That Only A Dragon Would Notice, Chromatic Elixir, Cohesive Energy Anomaly, and Extropia 16384
## There are possible hidden listeners here.
A synth you've never seen before, apparently a customer who's trying out their new body, is stretching and examining themselves as they walk through.
( The bundle of papers indicate that the kobold earned Green, had a crude image of a turtle for witholdings, and lost an ink splotch in gambling losses. The kobold is owed a refund of two carefully illustrated cans of mushrooms. )
who patashu
The players awake here are Agris, Kamare, Patashu, Dawnwing, and Moriar.
The idlers here are Voksa[3m], Niny'ah[20m], and Vahno[5m].
There are no sleepers here.
The only puppet here is Speers Errand
Patashu rumbles, "I think the iron is literally just a red herring."
say Patashu it's an emergency
You yip, "Patashu it's an emergency"
Patashu perks?
ooc i need to talk to you
[OOC] Agris says, "i need to talk to you"
( The jaywalking kobold did some litering before they did some light tax fraud and fleeing. )
[OOC] Patashu says, "Alright."
[OOC] Dawnwing huh?
page dawnwing=ping is going to ban me from spindizzy
You page, "ping is going to ban me from spindizzy" to Dawnwing.
Skai has teleported in.
Skai has arrived.
page patashu=ping is going to ban me from spindizzy imminently
You page, "ping is going to ban me from spindizzy imminently" to Patashu.
Kamare yips, "Hey Skai."
Skai says, "Hello!"
Moriar waves to Skai, "Hello! I'm in a crime scene!"
Patashu pages, "Yes. I offered my opinion, and Ping made the final decision. Do you understand *why* Ping decided to ban you, at least?" to you.
Voksa says, "Hi Skai!"
page patashu=no
You page, "no" to Patashu.
Skai peeks at Moriar?
page patashu=can i have your contact information before that happens?
You page, "can i have your contact information before that happens?" to Patashu.
page dawnwing=can i have your contact information
You page, "can i have your contact information" to Dawnwing.
Patashu pages, "Email: Patashu@hotmail.com/Patashu0@gmail.com" to you.
Patashu pages, "Twitter @Patashu0, Discord Patashu#8123, Telegram @Patashu, and you know my masto" to you.
Moriar nods enthusastically to Skai, "I want to answer questions." The gryphons' tails wag, while there is a crudely painted crosswalk nearby.
page patashu=do you have an email or a phone number. I don't have access to those things
You page, "do you have an email or a phone number. I don't have access to those things" to Patashu.
Patashu pages, "Email: Patashu@hotmail.com/Patashu0@gmail.com" to you.
page Ping=why?
You page, "why?" to Ping.
page patashu=ping just said your no longer welcome on spindizzy
You page, "ping just said your no longer welcome on spindizzy" to Patashu.
Patashu pages, "I'll give you the short of it -" to you.
Patashu pages, "In a page-pose to you, Ping's going to read this first, but... Agris *has* done things to people *here*. He's shown up here to continue harassing them: both Voksa and Azure. Whether *he* thinks it isn't harassment by some technicality doesn't have much bearing on it. It sure looks and quacks like that duck. He's clearly trying to weasel his way out of taking *any* responsibily for his role in events, and our AUP is very short and simple for a reason - we aren't here for rules-lawyering. Disputes are clearly supposed to be brought to wizards. He apparently didn't like the answer he got from me, so he went to you instead. At this point, I see no reason to think that he's going to contribute positively to spindizzy, and several reasons to think otherwise." to you.
In a page-pose to you, Dawnwing would need to know the reason for the ban before continuing in that regard!
page patashu=but i am contributing positively to spindizzy. I'm even building a place
You page, "but i am contributing positively to spindizzy. I'm even building a place" to Patashu.
Yeryer arrives from Primary Factory Complex.
Yeryer has arrived.
page patashu=and you saw my roleplays
You page, "and you saw my roleplays" to Patashu.
Kamare uh-oh.
Moriar waves a wing to Yeryer in greeting, "Hello!"
page patashu=what about xedwa!?
You page, "what about xedwa!?" to Patashu.
Dawnwing ahoy!
Pari arrives from Primary Factory Complex.
Pari has arrived.
Patashu pages, "I argued your case, but Ping's the Wizard, not me. I don't get to make the final decision." to you.
page dawnwing=that's more than i can explain when about about to be imminently disconnected
You page, "that's more than i can explain when about about to be imminently disconnected" to Dawnwing.
Patashu rumbles, "Oh, Yeryer! Welcome to the Spindizzy Patashu Industries Base."
Kamare yips, "Hey Pari."
Pari slips in through the door with a bottle of champagne in one hand. "Does anyone have a saber?" she asks, by way of greeting.
Moriar's ears perk, looking between Yeryer and Pari, "Oh! Are either of you the police?"
page patashu=what was your opinion?
You page, "what was your opinion?" to Patashu.
Yeryer walks on in, gripping hir tablet in hir paws. Shi'll turn to greet Moriar, grasping both of hir fists together to complete the gesture. The same is done to Dawnwing. Shi side steps to let Pari into the room as the hybrid, "Greetings to you all."
Kamare thinks for a few moments, before conjouring up a fencing sabre in one hand. "Will this do, Pari? Best I could come up with at short notice."
Yeryer turns to Niny'ah, sidetracking to Moriar, "I am associated by profession, yes. I am not sure if you are." shi head motions to Pari.
page Ping=please don't do that. I really enjoy it here and I am going to miss out
You page, "please don't do that. I really enjoy it here and I am going to miss out" to Ping.
[OOC] Dawnwing says, "All of a sudden I'm thinking of New Vegas again"
page ping=I have friends here, and i'm involved in several roleplaying events
You page, "I have friends here, and i'm involved in several roleplaying events" to Ping.
Moriar's tails wag excitedly, the gryphons then bounding over to arrange themselves neatly at Yeryer's feet, "I am ready to answer your questions!"
page ping=and I am even building a spot
You page, "and I am even building a spot" to Ping.
Patashu pages, "I agreed that your behaviour and attitude towards Azure and Voksa has shown that you're generally oblivious towards the way you handle disputes with others, and that you feel entitled to have them resolved in your favour using whatever resources are available, but that you hadn't done anything bad to anyone *here* yet. Ping's view was that the pattern of behaviour constituted harassment even if you don't see it that way, and that's enough to be ban-worthy on its own. (Basically what I posted to you before)" to you.
Pari nods her appreciation to Kamare, giving Yeryer a once-over as she sidles by her to get through the door. She takes the saber in hand and gives it an (apparently) discerning eye, then nods sharply. With a glance at Moriar, she cocks an eyebrow, and--after the unfamiliar hybrid woman gives her answer--she shakes her head. "Only inasmuch as the police typically protect capital, and my business is in support of capital. But then, very little business isn't." She looks around for a good spot to open a champagne bottle with a sword, without slicing someone's tail off.
Dawnwing pages, "Look, I'm sorry, but at the moment I do trust Ping" to you.
page patashu=Azure?
You page, "Azure?" to Patashu.
Patashu pages, "The whole mastodon instance thing? I'm correct in my understanding that you're both not on speaking terms, right?" to you.
page dawnwing=agris@nuegia.net is my email, 503 687 2000 is my phone. tom@nuegia.net is my xmpp address
You page, "agris@nuegia.net is my email, 503 687 2000 is my phone. tom@nuegia.net is my xmpp address" to Dawnwing.
Niny'ah points Pari to a clear area seemingly designed for making messes easy to clean up
Yeryer glances down at the Moriar's. "I have not come here to ask questions of you, I am here for Niny'ah. Though I can come ask questions after if I have time, is this acceptable?"
Kamare yips, "So, what's the occasion, Pari?"
page patashu=I've been close friends with Azure for 3 years and they are going through some family deaths, surgery, and psyhotropic medication. We had an argument while what i realize now they were not in a mentally well state and they remove my account on masto which i switched
You page, "I've been close friends with Azure for 3 years and they are going through some family deaths, surgery, and psyhotropic medication. We had an argument while what i realize now they were not in a mentally well state and they remove my account on masto which i switched" to Patashu.
page patashu=most of my mental bandwidth is concerned with them and their wellbeing
You page, "most of my mental bandwidth is concerned with them and their wellbeing" to Patashu.
page patashu=that is the short version
You page, "that is the short version" to Patashu.
In a page-pose to you, Patashu nods head
Yeryer steps aside to regard the well dressed tigress, shi pausing to look down at hirself to wonder if shi is now underdressed or not. "I shall wait for celebrations to finish first."
page patashu=the issues started with voksa over the mastodon thing and they are just an acquaintance of mine
You page, "the issues started with voksa over the mastodon thing and they are just an acquaintance of mine" to Patashu.
Moriar nods dutifully, "This is very acceptable. I saw the littering."
Dawnwing says, "That's an unusual way to open a bottle..."
page patashu=so most of my mental energy is with them
You page, "so most of my mental energy is with them" to Patashu.
[OOC] Kamare says, "Opening bottles with a sword is *hella* cool."
page patashu=that's not why I am here
You page, "that's not why I am here" to Patashu.
Voksa pointedly watches with the This Machine Kills Fascists sticker still on their visor. It covers one eye askew, which takes most of the pointiness out.
page patashu=that's what's going on with Azure
You page, "that's what's going on with Azure" to Patashu.
In a page-pose to you, Patashu nods head, alright!
[OOC] Kamare saw it on QI once.
page patashu=It's not really worth me to go into more for their own privacy and because your probably not someone who knows them well and can go do a wellness check for them
You page, "It's not really worth me to go into more for their own privacy and because your probably not someone who knows them well and can go do a wellness check for them" to Patashu.
page patashu=we were all mutual friends
You page, "we were all mutual friends" to Patashu.
page patashu=but i was close to Azure on a another level
You page, "but i was close to Azure on a another level" to Patashu.
Pari gives Kamare an extra-rare smile: not just a smile, but a broad, near-manic grin, as though she were just *waiting* for someone to ask. With a flourish that suggests she's not especially practiced with handling a sword, she proceeds to swipe the blade up the length of the bottle, in a way that suggests she IS practiced with using them to open bottles. The champagne is thus uncorked with a satisfying pop, and she proceeds to pour the foaming wine into her open mouth. She spills as much into her ruffs and onto her chest, the tigress swallowing convulsively and ruining what dignity she might usually lay claim to, before holding sword and bottle both aloft and barking, "Year of the Tiger, bitches!" There's a pause, and she clears her throat. "I'm a touch late because I don't actually follow zodiacal nonsense." She blinks a few times, clearly regretting her choice of pouring champagne down the front of her dress. "But, yes. Hello. Does anyone want champagne?"
rose
A runaway sputnik rams into you, carrying you off.
The sputnik bounces off the ground and rolls off, leaving you in...
The Rose Garden(#304RLCJ)
The water fountain stands at the center of the Rose Garden,
a circular pond with cement funnels, water turned off for the fear of
ice. From it, running in the cardinal directions, are twin avenues
covered in about six centimeters of snow; and surprisingly deep straits
of water that extend to the distance. A light fog rises from the warm
water, condensation slowly eating away the snowfall.
Bracketing the fountain and several curled benches the roses
grow, with the larger flowers still poking out from the white blanket
in concentric circles out to the trees. A vertical orange wall with
notes sticking to it serves as the bulletin board, and a drinking
fountain offers something to sip on.
A light dusting of snow coats the benches and skims on the leaves of the rose bushes, and the bare branches of the oaks reach over the pathways, with the leaves heaped against their trunks.
Clouds blot out the stars, and the cold wind howls as the snow picks up. It seems to be about 11 pm, by the sky.
Obvious Exits:
[D]own, [E]ast, [N]orth, [S]outh, [U]p, [W]est, and SNOW
Contents: Sherbet, PatchO'Black, Ping, Doppel, Volacris, Velveteen Proxy, Mako, Cooking Cart, 8 Foot Tall Blue Spruce Xmas Tree, 2021 Christmas Tree, Ancient Oak, Social Firepit, Portable Cushion/Beanbag Pile, PrismaCola Vending Machine, Expo '13 Marker, Fountain, Bulletin Board [Fake], and SIGN - URL Listener Active! [Fake]
## There are possible hidden listeners here.
who
You are the only one awake here.
The idlers here are PatchO'Black[28m], Ping[10m], Doppel[18m], and Mako[21m].
Only Volacris is asleep here.
The only puppet here is Fountain
find Ping
NAME AREA ROOM
Ping ... private ...
1 character found.
wa
WhereAre 1.3b -- 119 Characters awake -- 1 to show a room
-Location--------------Characters-Comments-----------------------------------
Patashu's Personal Quarters 12 The heart of industry! (Yep, it's public!)
- Present: Pari(Z) Yeryer Skai Kamare Patashu Voksa Dawnwing Niny'ah
- Vahno Amaranth(Z) Moriar
= Directions: t pquarters or luge n11 w2,b,n,sw
Industrial Cyber Forest 1 The heart of industry! (Yep, it's public!)
= Directions: t #29446 or luge n11 w2,b,n,ne,ne
The Rose Garden 7 The Rose Garden, center of the world!
- Present: Agris Sherbet(Z) PatchO'Black Ping Doppel Velveteen Proxy(Z)
- Mako
= Directions: rose
Tin Lizzie's Sleek Fittings 1 Clothing for all forms and all occasions
- Present: Sonja(Z)
= Directions: luge N3 E0, SF
Public Dorms/Workshops 1 The heart of industry!
- Present: Raindrop(Z)
= Directions: t #30940 or luge n11 w2,b,n,n,e
Observatory Foyer 1 Qualia Hoard of Voksa.
= Directions: Luge N10 W3, In
Courtyard 1 The hub of 000's nanotechnology! (Public)
- Present: .Patashu(Z)
= Directions: t #3333
-----------------------------------------------------------------------------
7 rooms listed.
home
There's no place like home...
There's no place like home...
There's no place like home...
You wake up back home, without your possessions.
Newcomer's Island(#1603RDA)
This appears to be a rather constrictive inkwell, jammed full of characters. A little bit of Vulpes Flourinectie ink drops on you; through it one can see the rose garden that's out there and the people in it. Among other things, the world outside the inkwell offers housing that isn't so cramped, or so wet.
You might choose to visit the Rose Garden by typing 'out', or the park of the day by typing 'park'. You can return to this area by typing 'new'. If you're new to MUCKing, you can get a short list of important commands by typing 'commands'.
If you'd like a character, you can page a wizard who's on duty -- they're listed by typing 'wizzes' -- or if none are available, send an email with the name you want and some information about your character to character@spindizzy.org and if there's no difficulties, the persona will be created. It's highly recommended to take look around SpinDizzy and talk to other residents before requesting a character.
If you *have* a character and would like automated help setting it up, or re-setting it, you may wish to try typing the 'setup' command from here. You can get help finding a home by typing 'homefinder', or type 'homefinder #help' for more options.
If you need help, try paging helpstaff or a wizard (type 'helpstaff' or 'wizzes' for a list of such people), or for basic help type 'commands'.
Clouds blot out the stars, and the cold wind howls as the snow picks up. It seems to be about 11 pm, by the sky.
Obvious Exits:
character setup (for after you have a character), and out
page Ping=please talk to me and don't do this
Ping is currently 10 minutes idle and may not get back to you soon.
You page, "please talk to me and don't do this" to Ping.
page patashu=please talk ping out of this
You page, "please talk ping out of this" to Patashu.
Patashu pages, "I've said my side, Ping's made a decision, that's all there is to it. Sorry." to you.
page patashu=well there's still time
You page, "well there's still time" to Patashu.
page patashu=and ping is a person
You page, "and ping is a person" to Patashu.
page patashu=please bring another staff member into this if you must
You page, "please bring another staff member into this if you must" to Patashu.
page patashu=i don't want to lose this place
You page, "i don't want to lose this place" to Patashu.
wizzes
Status Who? Brief Unhelpful Quip
[Idle 12m] Ping Cookie management. No, really!
[Asleep] Austin Managing Editor, Helpstaff Lead
[Asleep] Featherwing Your average friendly helpdragon
[Asleep] Azure Just greasing the wheels of reality!
Wizzes: They're Not Just For Breakfast Anymore --- But don't forget our excellent Helpstaff, who should be able to answer most any question plaguing you, and be not so fearsome as the wizards are. Helpstaff: Now with extra Vitamin B!
page dawnwing=you can also reach me here with a web browser and we can talk i'm usually on https://www.nuegia.net/converse/#converse/room?jid=cybersnoot@conference.nuegia.net
You page, "you can also reach me here with a web browser and we can talk i'm usually on https://www.nuegia.net/converse/#converse/room?jid=cybersnoot@conference.nuegia.net" to Dawnwing.
page dawnwing=please tell the others in the Xedwa rp what's happened to me
You page, "please tell the others in the Xedwa rp what's happened to me" to Dawnwing.
page patashu=please tell that others in the xedwa rp what's happening
You page, "please tell that others in the xedwa rp what's happening" to Patashu.
page patashu=this is terrible
You page, "this is terrible" to Patashu.
Patashu pages, "There's a bulletin board post made when someone gets banned, so that'll be handled." to you.
page patashu=where?
You page, "where?" to Patashu.
Patashu pages, "on +read in SD" to you.
page patashu=and also I don't want it to have only one side
You page, "and also I don't want it to have only one side" to Patashu.
+read
+----------------------------------------------------------------------------+
|#1. Anti-Idlers | Morticon |
|#2. Space FAQ | Azure |
|#*3. Updated alternative web client | Kandra |
|#*4. SpinDizzy Website Admin Needed | Morticon |
|#*5. Test socket <-> websocket gateway program created | Morticon |
|#*6. Socket <-> Websocket package for Windows | Morticon |
|#*7. Notes from the town hall (LONG!) | Morticon |
|#*8. SpinDizzy Wiki - Call For Editors | Lepus |
|#9. Streaming Server | Morticon |
|#10. Support for unencrypted connections ENDING on 03/15/19| Morticon |
|#11. Episodic Eschatons (periodic server maintenance schedu| Azure |
|#*12. SpinDizzy 2021 meeting summary | Morticon |
|#*13. Action items from SD 2020 Communication meeting | Morticon |
|#*14. SpinDizzy Official Discord Server | Morticon |
|*15. BunnyHugger and Chitter's Annual Twelfth Night Party | BunnyHugger |
+----------------------------------------------------------------------------+
| Type '+help' for a list of commands. |
+----------------------------------------------------------------------------+
Done.
page patashu=that's an ex-facto judgement
You page, "that's an ex-facto judgement" to Patashu.
t pqaurters
Teleport: Destination could not be found.
t pquarters
You feel a wrenching sensation...
Patashu's Personal Quarters(#29396RLJA)
While the base is constantly busy manufacturing and researching and testing and shipping and soforth, Patashu often desires to have a space of his own to work on personal projects or to have discussions with friends and associates. The quarters start with an open foyer of sorts - having a lounge and holographic computer systems, workbenches and scientific equipment and a table (with the company logo emblazoned in gold along its surface) that can be used for conferences, gaming and eating just as easily. (Of course, there are amneties for organic visitors - food, water, beds and all!) (Oh yes, and there IS a pile of 'cushions' and 'beanbags'.) From the holographic screens, all activity of the base can be monitored, and base databases/security feeds accessed. Off to one side, a personal hangar has a huge, rotary rack of different robotic parts and even alternate bodies that can be swapped into and out of, as well as a maintenance system with automated scaffold lined with robotic arms. Kobolds clean, maintain and can be called upon for any necessary task. Posters and blueprints line many of the walls, some of them of products the base builds, some of them gaming related or based on legendary mecha, and the noise of the surrounding base is (mostly) dampened.
Among the Cushions, you see it is empty.
Obvious Exits:
[C]ypher's Room, [Dive] into Cushions, [Isa]ak's Room, [K]andra's Room, [R]alis's Room, [Tan]ya's Room, and ne/out
Contents: Pari, Yeryer, Skai, Kamare, Patashu, Voksa, 'Mako, Dawnwing, Niny'ah, Vahno, Amaranth, Fenrir, Moriar, Mechanizing Ray Mk.II, PI Bulletin Board, Dragon Hoard Meter, Speers Errand, Gilded Waterfall, Union-made coffee dispenser, Flamenado Commemorative Snowglobe, Megagiant Ultraplush Nanite, Weather Machine, Private Magma Spa/Shower, Wall Mural In Crayon, Toony Card Press, Refractory Tube Game, Bandit's Den, Paddling Pool, Epoch - Temporal Long Sword, Ornamental Pink Ingot, Chunk of Paradoxium, Cardboard City, DanceRush Stardom Arcade Cabinet, DanceDanceRevolution A20+ Arcade Cabinet, Doggy Bed, A Sign - Interaction Guidelines (look sign), A copy of Femashu's fabulously decadent hoard, The Snack Bar, Excessively Large Dragon's Hoard Missing Just Enough Gold That Only A Dragon Would Notice, Chromatic Elixir, Cohesive Energy Anomaly, and Extropia 16384
## There are possible hidden listeners here.
who
The players awake here are Agris, Patashu, and Dawnwing.
The idlers here are Yeryer[3m], Skai[6m], Kamare[4m], Voksa[5m], Niny'ah[5m], Vahno[31m], and Moriar[4m].
There are no sleepers here.
The only puppet here is Speers Errand
3h0
?SYNTAX ERROR (Type 'commands', 'help', or 'globals' for help.)
3wh0
?SYNTAX ERROR (Type 'commands', 'help', or 'globals' for help.)
3who
Name OnTime Idle Name OnTime Idle Name Ontime Idle
Jaxen 00:13 13m Doppel 01:26 25m Kamare 03:03 5m
Eve 00:18 6m Skai 02:16 6m Patashu 03:11 14s
NovaSquirrel 00:37 35m Serris 02:21 19s Vahno 06:28 31m
Ariadne 00:49 1m Chevesh 02:26 14m Mako 08:36 27m
Voksa 00:49 5m Yeryer 02:29 4m Speckles 10:53 19m
PatchO'Black 00:51 35m Crimson 02:44 27s Fisset 10:53 19m
Dawnwing 01:00 2m Niny'ah 02:45 6m Mote 10:53 19m
Moriar 01:01 4m Ping 02:56 16m Spots 10:53 19m
Agris 01:16 0s
25 players are connected.
page patashu=you can say something to ping
You page, "you can say something to ping" to Patashu.
Patashu pages, "Like I said, I already talked to Ping, and Ping came to a decision." to you.
Pari offers the bottle out to anyone. She has no glasses, having--again--poured the champagne into her mouth, all over her face, and all over everything nearby. "Have at it, then." She takes the towel with a grateful nod, wiping down first her face and hair, and then her chest. The dress can air-dry.
Dawnwing says, "That's an interesting way to -present- a drink!"
Dawnwing says, "Maybe you need, like ... a champagne fountain."
pae dawnwing=please let me explain my side of the story
?SYNTAX ERROR (Type 'commands', 'help', or 'globals' for help.)
page dawnwing=please let me explain my side of the story
You page, "please let me explain my side of the story" to Dawnwing.
Yeryer looks to Niny'ah, "I believe you have spoken to someone recently who is now deceased. I'd like to have a word with you. In private is preferred." shi now holds a headless bottle of champagne, which shi offers to Dawnwing instead, since no glasses are available.
Kamare conjours up a few flutes, taking the bottle to pour into them. One for herself... One for Yeryer, for Niny'ah. She floats those two glasses over to them. "Anyone else? The bottle's not empty yet."
[OOC] Yeryer ahem, let me repose.
page patashu=can you at least quote me the conversation you had?
You page, "can you at least quote me the conversation you had?" to Patashu.
Pari belatedly hands the saber back to Kamare, and clears her throat. "A champagne fountain seems *so* nouveau riche, though, doesn't it?" she asks, with an eyebrow given a desultory lift. "Not that I actually care, being... non-riche."
Yeryer looks to Niny'ah, "I believe you have spoken to someone recently who is now deceased. I'd like to have a word with you. In private is preferred." shi now holds a headless bottle of champagne, which shi ackwardly holds until shi sees the glasses, "Ah Kamare Halfriver, we meet again, as promised." shi pours the champagne into each flute before offering the bottle to someone else or down on a table so shi can have hir padded hands free.
Dawnwing says, "This is gonna sound really dumb, but ... I never knew you had a second name, Kam."
Kamare yips, "Well, technically I don't until I actually *marry* Cerys, but that keeps getting pushed back for various reasons."
Pari mutters into the hand towel she's currently using to pat her face dry, "What happened to the other half?"
Pari says, "Oh. I see. It's with your better half."
Kamare takes the sabre, and vanishes it. Then grins at Pari.
Niny'ah says, "I see."
In a page-pose to you, Dawnwing will pass a note on to the Xedwa group.
Niny'ah indicates an employee lounge that is curr3ently unused int eh main manufacturing plant. (NE)
page dawnwing=someone is going around and spreading false rumors about me and getting me banned from various scifi and furry writing groups
You page, "someone is going around and spreading false rumors about me and getting me banned from various scifi and furry writing groups" to Dawnwing.
page dawnwing=it hurts
You page, "it hurts" to Dawnwing.
Yeryer hands Niny'ah a champagne flute on hir way out to the employee lounge indicated.
Niny'ah leaves for Primary Factory Complex.
Niny'ah has left.
Yeryer leaves for Primary Factory Complex.
Yeryer has left.
Moriar's calculations are apparently complete, the gryphons calling out, "Year of the Gryphon!... Hell Damn Fart!"
Voksa cackles!
Dawnwing says, "Uh."
Dawnwing blinks x5.
help
MUCK Reference Manual for FBMuck 6.00
by Revar Desmera <revar@belfry.com>
You may get a listing of topics that you can get help on, either sorted
Alphabetically or sorted by Category. To get these lists, type:
help alpha or
help category
help
MUCK Reference Manual for FBMuck 6.00
by Revar Desmera <revar@belfry.com>
You may get a listing of topics that you can get help on, either sorted
Alphabetically or sorted by Category. To get these lists, type:
help alpha or
help category
help category
List of Topics by Category:
You can get more help on the following topics:
Basics (Basics)
Building Help (BuildHelp)
Object Flags (FlagHelp)
Object Properties (PropHelp)
MUF Programming (ProgCmds)
Wizardly Commands (WizCmds)
Miscellaneous (MiscHelp)
Use 'help <topicname>' to get more information on a topic.
Pari lets the towel slowly fold over her hands, to peer at Moriar.
Kamare snorts.
help alpha
Alphabetical List of Topics:
You can get more help on the following topics:
Symbols
@action @armageddon @attach @bless @boot
@chown @chown_lock @contents @create @delta
@describe @dig @drop @dump @edit
@entrances @fail @find @force @idescribe
@kill @link @list @lock @mcpedit
@mcpprogram @name @newpassword @odrop @ofail
@open @osuccess @owned @password @pcreate
@program @propset @ps @recycle @restart
@restrict @set @shutdown @stats @success
@teleport @toad @trace @unbless @unlink
@unlock @usage @wall
A's
abode
B's
bogus builder
C's
cheatsheet chown_ok control costs
D's
dark drop drop-to
E's
examine
F's
failure flags
G's
gender get give go goal gripe
H's
haven help home homes
I's
inventory
J's
jump_ok
K's
kill kill_ok killing
L's
link_ok linking look
M's
man money mucker
N's
news
O's
objectmatching outputprefix outputsuffix
P's
page pose propdirs propdirs-example
put
Q's
quell quit
R's
rob robbery
S's
say score sex startingout sticky
strings substitutions success
T's
timestamps types
V's
vehicle
W's
whisper who wizard
Z's
zombie
Use 'help <topicname>' to get more information on a topic.
globals
Globals Listing Utility
-----------------------
This program lists global commands available on this MUCK.
> globals #help -- shows this screen
> globals #list -- complete alphabetized global listing
> globals #page -- lists pages available
> globals #page {n} -- lists indicated page
> globals {name} -- shows information for indicated global
Pages available: 1 to 8.
global #list
Complete Globals Listing
Global Description Help Info
---------------------------------------------------------------------------
+map Use or even create a map +map #help
+read Read the global bulletin board look +read
. A mindmeld-ish type of communication program. . #help
3who Compact list of who's connected 3who
@Archive Preserve your creations again all disasters! look @archive
@Arrr Talk like a pirate! Arrr! look @arrr
@Backlink Open an exit back where you came from look @backlink
@Boki It is just like that! look @boki
@Bootme Shed your excess connections @bootme
@Breaklink Is somebody following you? Make them stop. @breaklink #help
@Bulletin See the latest news and weather reports @bulletin #help
@Check Verify your stuff is built right look @check
@Claim Take ownership of (potentially complex) things @claim #help
@Dance Have the fun of dancing for yourself look @dance
@Disconnec Disconnects from the game; can be used with MPI. (none)
@Errorchec Find out why your programs keep crashing! @ec #help
@Gender Set your @gender and @species look @gender
@Image Just in case your mind's eye is broken @image #help
@Laston Find out when somebody was last on look laston
@Mpi Test a little MPI without killing yourself. look @mpi
@Mpilink It's not really clear what this *does* do... @mpilink #help ...?
@Muf Test a little MUF without hurting anyone look @muf
@Psearch Do all sorts of snooping around @psearch #help
@Recycle Get rid of old junk (safely) look @rec
@Recycle! Recycle stuff that's far away (unsafe!) look @rec!
@Register Create an alias for some hard-to-remember thing @reg #help
@Relink Relink an old exit to a new destination look @relink
@Save How long until the next save? ns (or look ns)
@Scent Sets your scent, feel, and taste props easily. look @scent
@Sdesc Write a short desc (for short-desc look filter) look @sdesc
@Shout Tell the world your oh-so-important news @shout #help
@Shoutwho Find out who's listening to your @shouts look swho
@Sizer How big is it? look @sizer
@Sweep Find out if you are being wiretapped! @sweep #help
@Typo Found a typo? Want to fix something? look @typo
@View Look at a documented Muf program look @view
@When Check time stamps on an object @when <object>
@Will Lets the wizards know what to do with your stuff @will
@Xdig Create a room and the exits to and from it @xdig #help
Attributes List your superpowers for the world attr #help
Banish Exclude people from your mighty kingdom banish #help
Care Quickly get to Care-A-Lot look care
Change Fix a little bit of incorrect text look change
Charlie's Get over to Charlie's Bar look cb
Charter Go to the Charter Park look charter
City hall Try to beat City Hall (none)
Cp copy or move properties around look cp, look mv
Cs Get to Centaur Square, if you're going there. look cs
Date What day is it? look date
Doing Adjust what shows up in the WHO list look doing
Dosign Hold up a sign, Wile E. Coyote style look dosign
Eat Eat, drink, or just order food eat #help
Edit With TinyFugue, edit messages and properties edit #help
Editact Edit the actions of the rooms you own editact #help
Editobject Create and adjust objects editobject #help
Editplayer Quick 'n' dirty character setup editplayer #help
Editroom Tinker with rooms you already @dig editroom #help
Editzombie Make your own zombie/puppet/pet look editzombie
Events Find out what events are going on! look events
Exitcheck Check *all* your exits at once. @view $exitcheck
Exits Look at the exits in your room exits #help
Fdrop The manipulation of the fake look fdrop
Fetch Go on, boy, fetch! Fetch it! Good boy! look fetch
Find See who's who and who's where find <name>
Findiic Finds others who are actively looking for RP findiic
FUND SimCity cheat to add more money look FUND
Globals The most self-referential entry on this list globals #help
Gohome There's no place like home... gohome
Hand Hand stuff you have to somebody else hand #help
Helpstaff Who might be able to help, and isn't a wizard? look helpstaff
Heroes Who can save the day? look heroes
Hideme How not to be seen. look hideme
Holidays See the holidays of SpinDizzy! holidays
Homefinder Find available new hoomes homefinder #help
Hugall Hug everyone in the room look hugall
Inventory Check what you're carrying inventory
JOKE Brighten your day with a quick joke. look joke
Laston Find out when someone was last awake laston <name>
Listspec Find characters whose species matches a pattern listspec #help
Logmeoff Help your willpower along logmeoff #help
Look See the sights look #help
Lookat Look at objects others are carrying lookat #help
Ls List items in the vicinity look ls
Lsedit The only way to enter text painlessly look lsedit
Lsprop List properties on some object look lsprop
Luge Zip someplace in a moment look luge
Mail Send, receive and store page #mail, safely mail #help
Makedrink Create something to drink look makedrink
Makefood Create something to eat look makefood
Minfo Find out who wants to 'meet' you look minfo
Mjoin Meet, or be met meet #help
Morph Shapeshift for ease and comfort morph #help, #help2
Msgmacs See all the MPI macros we have look msgmacs
Mupl Find players -- no, *really* find them! mupl #help
Mutter Say, but not so clearly, to somebody mutter #help
Nn (No news is good news.) look nn
Nws Find out who's got what nickname look nws
Objectedit Create and manipulate fake objects objecteditor #help
Page Send a message to someone distant page #help
Park Go to the Park of the Day, and join the fun! look park
Paste Throw a bunch of text to the muck at once look paste
Pfind Find where the puppets are look pfind
Pinfo Read about your fellow players pinfo #help
Playerlist Get a list of everybody look playerlist
Plib Search our ornate MUF library plib #help
Pman Manage the public listing of zombies (none)
Ponder Think about something, loudly look ponder
Pose Go ahead and do things look pose
Pp Page a bunch of people at once pp #help
Put Put it down now. NOW, I say. Just put it DOWN. look put
Pwho Make up handly lists of your friends pwho #help
Quickexit Another tool for setting up your exits @view $quickexit
Railroad The quick way to a new place look railroad
Ride Give/take a ride to/with someone ride
Ridemode How do you offer rides to your friends? ridemode #help
Robot play Get to the Giant Robot Playground look robot
Roll Throw dice look roll
Rose Go to the central meeting area, the Rose Garden. look rose
Rpc Go to RolePlay Central look rpc
Rpp (none) (none)
Rpread The RP bulletin board. look rpread
Run Make a quick dash for someplace else look run
Say You just start talking after you say sayhelp
Sayset More 'say' options than you can understand sayhelp
Sge Very recommended -- _set_ all your exits at once look sge
Showme How to be seen. look showme
Sing About the Moon and the June and the spring-a look sing
Smell Show off how nosy you are smell #help
Spinbottle Spin the bottle... look spinbottle
Spoof For anonymous and vaguely amusing messages spoof #help
Stats See a count of what objects you own stats
Su Switch Users. Alternate characters not included look su
Swa Tell the world where you are l swa
Swad Tell the world how to get here look swad
Teleport Move elsewhere instantaneously teleport #help
Throw Ever want to just throw something at somebody? throw #help
Tictactoe Play tictactoe! It learns, too... (none)
Time It's later than you think, but what do yo think? look time
Untram Undo any running temporary random morph look untram
Uptime Find out how long the muck's been running uptime
Vehicleham An easy way to manage/create vehicles. editvehicle #help
Verball Do something to everybody in the room look va
Villains Who can threaten the day? look villains
Vote Cast your ballot on the pressing issues of today vote #help
Watchfor Watch for your friends/enemies/fellow muckers watchfor #help
Whatis Even more pointless categorizing whatis #help
Whengraph Watch the population rise and fall! wg #help
Whereami Are you on the map? If you are, we know where look whereami
Whereare Check out the local hang-outs whereare #help
Whereis Search for someone's location whereis #help
Whisper Talk to just a few in the room with you whisper #help
Who Who's here? Here's who look who
Whoami Reports who you currently are look whoami
Whodoing What people are doing with their time wd #help
Whospecies Check characters' genders and species whospecies #help
Wizzes See what wizards are available wizzes #help
Wstat Set your Stat column in WhoSpecies wstat <message>
Zwhereare Toggles zombies on (z) or off (x) temporarily. (none)
@shout #help
SHOUT V3.2a By Riss of FurryMuck.
Public may: @shout <message> to be heard by folks who are #pubon
Public shouts are limited to 1 every 5 minutes per player.
@shout <channel>=<message> to be heard by only folks
in the channel lists. No time limits between these.
@shout =<message> to shout to last channel you shouted to.
Wizards may: @wshout <message> to be heard by folks who are #on
@wall <message> to be heard by EVERYONE.
Any shout my be posed with: @shout :<message> or @shout :'s <message>
Basic commands:
@shout #off -To NOT hear the shouts from a Wizard.
@shout #on -To hear the Wizard shouts. (default)
@shout #pubon -To enable you to hear and make public shouts.
@shout #puboff -To disable public shouts. (default)
@shout #ignore <name> -To ignore shouts from <name>
@shout #!ignore <name> -To remove <name> from your ignore list
@shout #ignore -To list the characters you are ignoring.
@shout #smatch -Places you in an editor where you may make patterns
of strings that if any match the contents of a shout, the shout will
be ignored. See MAN SMATCH for pattern info. Each line of the list is
a new pattern. *birthday* would ignore all birthday shouts.
@shout #limit <number> -Do not see shouts over <number> characters long.
Set to 0 to remove limit. @shout #limit to display.
For commands relating to channels: @shout #help2
Voksa says, "Moriar, may I ask you some gryphon questions?"
Moriar nods with significant vigor, "Yes, please do!"
Voksa settles down nearby! "How do you clean a beak?"
@shout someone is going around and spreading false rumors and stigma about me and getting me banned for various scifi & furry writing groups and communities. I am about to be imminently banned. Please to not believe any ex-facto judgements. That means things said about someone that they do not have the chance to defend themselves. For those that have met me, please stand up for me. I really like it here on spindizzy and have met great people and am involved in roleplaying events. I've even started building my own world here. My email for contact is agris@nuegia.net. I am also on XMPP https://www.nuegia.net/converse/#converse/room?jid=cybersnoot@conference.nuegia.net so try those if you lose contact with me
Agris shouts "someone is going around and spreading false rumors and stigma about me and getting me banned for various scifi & furry writing groups and communities. I am about to be imminently banned. Please to not believe any ex-facto judgements. That means things said about someone that they do not have the chance to defend themselves. For those that have met me, please stand up for me. I really like it here on spindizzy and have met great people and am involved in roleplaying events. I've even started building my own world here. My email for contact is agris@nuegia.net. I am also on XMPP https://www.nuegia.net/converse/#converse/room?jid=cybersnoot@conference.nuegia.net so try those if you lose contact with me" (Public-shout)
SHOUT: 24 folks heard that.
You have been booted off the game.